Creature — Human Assassin (2/1)
First strike
When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Illusion Wall (0/4)
Flash (You may cast this spell any time you could cast an instant.)
Defender (This creature can't attack.)
When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.
Artifact Creature — Scarecrow (2/2)
When Oasis Gardener enters the battlefield, you gain 2 life.
: Add one mana of any color.
Artifact Creature — Gargoyle (2/2)
Obstinate Gargoyle has flying as long as it's modified. (Equipment, Auras you control, and counters are modifications.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Artifact Creature — Phyrexian Construct (3/3)
When Pierce Strider enters the battlefield, target opponent loses 3 life.
Creature — Elf Rogue (3/3)
Deathtouch
When Rakish Scoundrel enters the battlefield or is turned face up, target creature gains indestructible until end of turn.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Creature — Goblin Warrior (3/3)
Menace
When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block."
At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn.
Creature — Cat (3/3)
Other Cats you control get +1/+1 and have lifelink.
When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.
Artifact Creature — Gargoyle (2/2)
Flying
When Riddle Gate Gargoyle enters the battlefield, you get (three energy counters).
Whenever you attack, you may pay . When you do, target creature you control gains lifelink until end of turn.
Legendary Creature — Human Mutant (4/5)
Flying, trample
When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control.
When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
Creature — Vampire Cleric (2/1)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.
Artifact Creature — Phyrexian Horror (2/2)
When Scrapwork Rager enters the battlefield, you draw a card and you lose 1 life.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Legendary Creature — Human Knight (2/5)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner (You can have two commanders if both have partner.)
Creature — Elf Cleric (2/5)
When Skemfar Shadowsage enters the battlefield, choose one —
• Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common.
• You gain X life, where X is the greatest number of creatures you control that have a creature type in common.
Artifact Creature — Masticore (3/4)
As an additional cost to cast this spell, discard a card.
Protection from planeswalkers
: Sparkhunter Masticore deals 1 damage to target planeswalker.
: Sparkhunter Masticore gains indestructible until end of turn.
Creature — Insect (2/1)
Flash
Flying
When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn.
Artifact Creature — Construct (2/3)
When Stone Retrieval Unit enters the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
Artifact Creature — Thopter (0/0)
Flying
Thopter Squadron enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.
Artifact Creature — Spider (2/4)
Reach
When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.
: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature — Vampire Warrior (1/1)
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
, Sacrifice this creature: It deals damage equal to its power to any target.
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