Creature — Dragon (4/4)
Flying
Poison Breath — When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.
Legendary Creature — Elemental (0/0)
Protection from planeswalkers and from Wizards
Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token.
Creature — Elemental (5/4)
When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.
When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.
Creature — Human Werewolf // Creature — Werewolf (4/4)
At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.
Krallenhorde Wantons
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
Creature — Beast (3/3)
Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand.
Legendary Creature — Wurm (10/8)
Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring."
When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.
Creature — Sliver (5/5)
Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Satyr Warrior (3/3)
Trample
When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it.
When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets.
Legendary Creature — Ape Warrior (5/5)
Kicker (You may pay an additional as you cast this spell.)
If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it.
Whenever Grunn attacks alone, double its power and toughness until end of turn.
Creature — Beast (4/4)
: Gruul Nodorog gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature — Treefolk Shaman (4/5)
When Guardian of Cloverdell enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.
, Sacrifice a Kithkin: You gain 1 life.
Creature — Beast (6/8)
At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library.
, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked.
Creature — Giant (6/6)
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
This spell costs less to cast if it's bargained.
Trample
When Hamlet Glutton enters the battlefield, you gain 3 life.
Creature — Spirit (2/1)
Protection from non-Spirit creatures
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Creature — Spider (5/7)
Reach
Undergrowth — When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Creature — Wurm (5/6)
Flash (You may cast this spell any time you could cast an instant.)
Trample
Creature — Frog (2/1)
Flash (You may cast this spell any time you could cast an instant.)
When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.
Creature — Giant (4/4)
, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker.
Creature — Beast (4/4)
Whenever one or more +1/+1 counters are put on Herd Baloth, you may create a 4/4 green Beast creature token.
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