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Cards similar to Exhumer Thrull (400)

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Earwig Squad

Earwig Squad

Creature — Goblin Rogue (5/3)

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.

4.9 /10
$0.65
Ebon Dragon

Ebon Dragon

Creature — Dragon (5/4)

Flying
When Ebon Dragon enters the battlefield, you may have target opponent discard a card.

1.4 /10
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Eviscerator

Eviscerator

Creature — Phyrexian Horror (5/5)

Protection from white
When Eviscerator enters the battlefield, you lose 5 life.

0.5 /10
$0.30
Fell Horseman  Deathly Ride

Fell Horseman // Deathly Ride

Creature — Zombie Knight // Sorcery — Adventure (3/3)

When Fell Horseman dies, put it on the bottom of its owner's library.

Deathly Ride

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

5.6 /10
$0.02
Ghoulsteed

Ghoulsteed

Creature — Zombie Horse (4/4)

, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped.

2.3 /10
$0.04
Goremand

Goremand

Creature — Demon (5/5)

As an additional cost to cast this spell, sacrifice a creature.
Flying
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Goremand enters the battlefield, each opponent sacrifices a creature.

6 /10
$0.06
Graven Archfiend

Graven Archfiend

Artifact Creature — Gargoyle Demon (4/5)

As an additional cost to cast this spell, you may sacrifice a non-Demon creature.
Flying
When Graven Archfiend enters the battlefield, if its additional cost was paid, conjure a card named Demonic Pact onto the battlefield.

10 /10
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Graven Dominator

Graven Dominator

Creature — Gargoyle (4/4)

Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.

1 /10
$0.21
Gray Merchant of Alphabet

Gray Merchant of Alphabet

Creature — Zombie Performer (2/4)

When Gray Merchant of Alphabet enters the battlefield, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life.

1 /10
$0.04
Guardian Scalelord

Guardian Scalelord

Creature — Dragon (3/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying
Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.

8.2 /10
$1.79
Gulping Scraptrap

Gulping Scraptrap

Creature — Phyrexian Horror (4/4)

When Gulping Scraptrap enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7 /10
$0.02
Hidetsugu and Kairi

Hidetsugu and Kairi

Legendary Creature — Ogre Demon Dragon (5/4)

Flying
When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.

7.7 /10
$0.24
Iname Death Aspect

Iname, Death Aspect

Legendary Creature — Spirit (4/4)

When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle.

4.9 /10
$0.34
Laquatuss Champion

Laquatus's Champion

Creature — Nightmare Horror (6/3)

When Laquatus's Champion enters the battlefield, target player loses 6 life.
When Laquatus's Champion leaves the battlefield, that player gains 6 life.
: Regenerate Laquatus's Champion.

2.3 /10
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Magister of Worth

Magister of Worth

Creature — Angel (4/4)

Flying
Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

7.8 /10
$0.27
Malakir Bloodwitch

Malakir Bloodwitch

Creature — Vampire Shaman (4/4)

Flying, protection from white
When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

9 /10
$1.27
Mournwhelk

Mournwhelk

Creature — Elemental (3/3)

When Mournwhelk enters the battlefield, target player discards two cards.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

2.1 /10
$0.14
Nethroi Apex of Death

Nethroi, Apex of Death

Legendary Creature — Cat Nightmare Beast (5/5)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Deathtouch, lifelink
Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.

8.5 /10
$0.25
Night Incarnate

Night Incarnate

Creature — Elemental (3/4)

Deathtouch
When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

6 /10
$0.31
Old One Eye

Old One Eye

Legendary Creature — Tyranid (6/6)

Trample
Other creatures you control have trample.
When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.
Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.

8.4 /10
$0.59
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