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Cards similar to Grab the Reins (400)

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Display of Power

Display of Power

Instant

This spell can't be copied.
Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.

8.1 /10
$0.18
Fever Charm

Fever Charm

Instant

Choose one —
• Target creature gains haste until end of turn.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.

2.7 /10
$0.15
First Day of Class

First Day of Class

Instant

Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

6.3 /10
$0.13
Flame Sweep

Flame Sweep

Instant

Flame Sweep deals 2 damage to each creature except for creatures you control with flying.

5.5 /10
$0.09
Force of Rage

Force of Rage

Instant

If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost.
Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.

4.7 /10
$0.13
Forge Armor

Forge Armor

Instant

As an additional cost to cast this spell, sacrifice an artifact.
Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value.

1.2 /10
$0.14
Fury Storm

Fury Storm

Instant

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
Copy target instant or sorcery spell. You may choose new targets for the copy.

8.1 /10
$3.56
Hidetsugus Second Rite

Hidetsugu's Second Rite

Instant

If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.

2.8 /10
$0.70
Incendiary Sabotage

Incendiary Sabotage

Instant

As an additional cost to cast this spell, sacrifice an artifact.
Incendiary Sabotage deals 3 damage to each creature.

2 /10
$0.02
Involuntary Employment

Involuntary Employment

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

7.5 /10
$0.11
Mogg Salvage

Mogg Salvage

Instant

If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost.
Destroy target artifact.

8.3 /10
$0.05
Naya Charm

Naya Charm

Instant

Choose one —
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.

9.4 /10
$0.24
Radiate

Radiate

Instant

Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.

6.3 /10
$7.59
Repeated Reverberation

Repeated Reverberation

Instant

When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.

8.1 /10
$0.17
Ricochet Trap

Ricochet Trap

Instant — Trap

If an opponent cast a blue spell this turn, you may pay rather than pay this spell's mana cost.
Change the target of target spell with a single target.

7.7 /10
$0.27
Risk Factor

Risk Factor

Instant

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

8.1 /10
$0.63
Sarkhans Catharsis

Sarkhan's Catharsis

Instant

Sarkhan's Catharsis deals 5 damage to target player or planeswalker.

2.4 /10
$0.04
Spiritualize

Spiritualize

Instant

Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.

3 /10
$0.35
Storm Kings Thunder

Storm King's Thunder

Instant

When you next cast an instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.

8.7 /10
--
Turn  Burn

Turn // Burn

Instant // Instant

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)

Burn

Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)

4.7 /10
$0.07
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