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Cards similar to Harrier Griffin (400)

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Gempalm Avenger

Gempalm Avenger

Creature — Human Soldier (3/5)

Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.

1.8 /10
$0.14
General Tazri

General Tazri

Legendary Creature — Human Ally (3/4)

When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle.
: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

5.7 /10
$0.30
Ghost Tactician

Ghost Tactician

Creature — Spirit Spellshaper (2/5)

, , Discard a card: Creatures you control get +1/+0 until end of turn.

0.3 /10
$0.07
Glarecaster

Glarecaster

Creature — Bird Cleric (3/3)

Flying
: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to any target instead.

2.7 /10
$0.41
Glorious Enforcer

Glorious Enforcer

Creature — Angel (5/5)

Flying, lifelink
At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn.

5 /10
$0.05
Glory

Glory

Creature — Incarnation (3/3)

Flying
: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.

6.1 /10
$2.34
GodEternal Oketra

God-Eternal Oketra

Legendary Creature — Zombie God (3/6)

Double strike
Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance.
When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

9.1 /10
$7.10
Goldnight Redeemer

Goldnight Redeemer

Creature — Angel (4/4)

Flying
When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.

4.2 /10
$0.26
Goring Ceratops

Goring Ceratops

Creature — Dinosaur (3/3)

Double strike
Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.

8.8 /10
$1.02
Grasping Giant

Grasping Giant

Creature — Giant (5/7)

Vigilance
Whenever Grasping Giant becomes blocked by a creature, exile that creature until Grasping Giant leaves the battlefield.

4.4 /10
$0.30
Griffin Dreamfinder

Griffin Dreamfinder

Creature — Griffin (1/4)

Flying
When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand.

3.8 /10
$0.03
Guan Yu Sainted Warrior

Guan Yu, Sainted Warrior

Legendary Creature — Human Soldier Warrior (3/5)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.

2.2 /10
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Guardian Archon

Guardian Archon

Creature — Archon (5/5)

Flying
As Guardian Archon enters the battlefield, secretly choose an opponent.
Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once.

3.8 /10
$0.07
Guardian of the Gateless

Guardian of the Gateless

Creature — Angel (3/3)

Flying
Guardian of the Gateless can block any number of creatures.
Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

6 /10
$0.25
Harmonious Archon

Harmonious Archon

Creature — Archon (4/5)

Flying
Non-Archon creatures have base power and toughness 3/3.
When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.

7 /10
$0.26
Heavenly Blademaster

Heavenly Blademaster

Creature — Angel (3/6)

Flying, double strike
When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it.
Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.

7 /10
$0.32
Hero of Goma Fada

Hero of Goma Fada

Creature — Human Knight Ally (4/3)

Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.

5.6 /10
$0.14
HeronBlessed Geist

Heron-Blessed Geist

Creature — Spirit (3/3)

Flying
, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.

2.6 /10
$0.03
Highcliff Felidar

Highcliff Felidar

Creature — Cat Beast (5/5)

Vigilance
When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.

5.9 /10
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Hikari Twilight Guardian

Hikari, Twilight Guardian

Legendary Creature — Spirit (4/4)

Flying
Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

2.1 /10
$0.43
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