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Cards similar to Larger Than Life (400)

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Fractal Summoning

Fractal Summoning

Sorcery — Lesson

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.

3.5 /10
$0.05
Ghoulcallers Harvest

Ghoulcaller's Harvest

Sorcery

Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.4 /10
$0.12
Hull Breach

Hull Breach

Sorcery

Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.

9.5 /10
$0.80
Inaction Injunction

Inaction Injunction

Sorcery

Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Draw a card.

3.4 /10
$0.05
Join the Dance

Join the Dance

Sorcery

Create two 1/1 white Human creature tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.8 /10
$0.08
KinTree Invocation

Kin-Tree Invocation

Sorcery

Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.

4.2 /10
$0.08
Lyev Decree

Lyev Decree

Sorcery

Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

2.2 /10
$0.02
Marsh Casualties

Marsh Casualties

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.

1.4 /10
$0.18
Mephits Enthusiasm

Mephit's Enthusiasm

Sorcery

Mephit's Enthusiasm deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, note that excess damage, then you get a one-time boon with "When you cast a creature spell, it perpetually gets +X/+0, where X is the noted number."

10 /10
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Mercurial Transformation

Mercurial Transformation

Sorcery — Lesson

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

3.9 /10
$0.04
Neoform

Neoform

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.

9.5 /10
$0.83
Noxious Assault

Noxious Assault

Sorcery

Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter.

7.9 /10
$0.06
Nuclear Fallout

Nuclear Fallout

Sorcery

Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.

8.1 /10
$4.65
Overcome

Overcome

Sorcery

Creatures you control get +2/+2 and gain trample until end of turn.

5.7 /10
$0.05
Overrun

Overrun

Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

9.4 /10
$0.32
Overwhelming Encounter

Overwhelming Encounter

Sorcery

Creatures you control gain vigilance and trample until end of turn. Roll a d20.
1—9 | Creatures you control get +2/+2 until end of turn.
10—19 | Put two +1/+1 counters on each creature you control.
20 | Put four +1/+1 counters on each creature you control.

7.2 /10
$0.08
Overwhelming Stampede

Overwhelming Stampede

Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

9.8 /10
$3.63
Pillage the Bog

Pillage the Bog

Sorcery

Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

4.9 /10
$2.06
Reap the Past

Reap the Past

Sorcery

Return X cards at random from your graveyard to your hand. Exile Reap the Past.

7.3 /10
$0.37
Recoup

Recoup

Sorcery

Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6 /10
$0.31
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