Instant
Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
Instant
Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.
Instant
Draw cards equal to the number of cards target opponent discarded this turn.
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.)
Instant
Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)
Instant
Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
Instant
Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
Instant
Target creature gets +1/+0 and gains flying until end of turn.
Whenever you put an art sticker on a creature, you may return Unlawful Entry from your graveyard to your hand.
Instant
Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
Instant
Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Tribal Instant — Shapeshifter
Changeling (This card is every creature type.)
Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.
Instant
Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Instant
Target creature gets +2/+2 and gains reach until end of turn. Untap it.
Instant
Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
Instant
Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Instant
Return target creature to its owner's hand.
Addendum — If you cast this spell during your main phase, draw a card.
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.