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Cards similar to Leonin Armorguard (400)

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Grell Philosopher

Grell Philosopher

Creature — Horror Wizard (1/4)

Aberrant Tinkering — When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities.

8.2 /10
$0.15
Hellspur Posse Boss

Hellspur Posse Boss

Creature — Lizard Rogue (2/4)

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

5.7 /10
$0.15
Impetuous Protege

Impetuous Protege

Creature — Human Warrior (0/4)

Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.)
Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control.

2 /10
$0.06
Invasion of Regatha  Disciples of the Inferno

Invasion of Regatha // Disciples of the Inferno

Battle — Siege // Creature — Human Monk (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Regatha enters the battlefield, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature.

Disciples of the Inferno

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead.

6.5 /10
$0.04
Ironroot Warlord

Ironroot Warlord

Creature — Treefolk Soldier (0/5)

Ironroot Warlord's power is equal to the number of creatures you control.
: Create a 1/1 white Soldier creature token.

4.5 /10
$0.05
Jasmine Boreal of the Seven

Jasmine Boreal of the Seven

Legendary Creature — Human Druid (2/4)

: Add . Spend this mana only to cast creature spells with no abilities.
Creatures you control with no abilities can't be blocked by creatures with abilities.

5.9 /10
$0.10
Karfell KennelMaster

Karfell Kennel-Master

Creature — Zombie Berserker (4/4)

When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

2.9 /10
$0.02
Kathril Aspect Warper

Kathril, Aspect Warper

Legendary Creature — Nightmare Insect (3/3)

When Kathril, Aspect Warper enters the battlefield, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on Kathril for each counter put on a creature this way.

6.1 /10
$0.41
Lila Hospitality Hostess

Lila, Hospitality Hostess

Legendary Creature — Elf Employee (3/3)

You may look at the top card of your library any time.
You may cast common spells from the top of your library.
Guests you control get +1/+1.

0.6 /10
$0.15
Mazzy Truesword Paladin

Mazzy, Truesword Paladin

Legendary Creature — Halfling Knight (3/4)

Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn.
Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.

6.4 /10
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Minister of Pain

Minister of Pain

Creature — Human Shaman (2/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn.

2.5 /10
$0.07
Night Clubber

Night Clubber

Creature — Human Warrior (2/2)

When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5.2 /10
$0.05
Phyrexian Driver

Phyrexian Driver

Creature — Phyrexian Zombie Mercenary (1/1)

When Phyrexian Driver enters the battlefield, other Mercenary creatures get +1/+1 until end of turn.

1.1 /10
$0.13
Plague Mare

Plague Mare

Creature — Nightmare Horse (2/2)

Plague Mare can't be blocked by white creatures.
When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn.

3.7 /10
$0.06
Prickly Pair

Prickly Pair

Creature — Plant Mercenary (2/2)

When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

3.7 /10
$0.02
Primaris Eliminator

Primaris Eliminator

Creature — Astartes Warrior (3/2)

When Primaris Eliminator enters the battlefield, choose one —
• Executioner Round — Destroy target creature.
• Hyperfrag Round — Creatures target player controls get -2/-2 until end of turn.

7.6 /10
$0.25
Queen Allenal of Ruadach

Queen Allenal of Ruadach

Legendary Creature — Elf Noble (0/0)

Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control.
If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.

8.9 /10
$0.10
RageScarred Berserker

Rage-Scarred Berserker

Creature — Minotaur Berserker (5/4)

When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

3.1 /10
$0.02
Skulking Killer

Skulking Killer

Creature — Vampire Assassin (4/2)

When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.

2.7 /10
$0.04
SmeltWard Gatekeepers

Smelt-Ward Gatekeepers

Creature — Human Warrior (2/4)

When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

3 /10
$0.05
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