Enchantment
When Delusions of Mediocrity enters the battlefield, you gain 10 life.
When Delusions of Mediocrity leaves the battlefield, you lose 10 life.
Enchantment
Flash
At the beginning of each player's draw step, that player draws an additional card.
Enchantment — Aura
Enchant creature
: Return enchanted creature and Disappear to their owners' hands.
Enchantment
, Sacrifice a permanent: Return target permanent to its owner's hand.
Enchantment — Aura
Enchant artifact
Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost."
Enchantment
Whenever a permanent deals damage to you, return it to its owner's hand.
Enchantment
Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)
Enchantment — Aura
Enchant creature
Enchanted creature gets -6/-0.
When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)
Enchantment
As Energy Vortex enters the battlefield, choose an opponent.
At the beginning of your upkeep, remove all vortex counters from Energy Vortex.
At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay for each vortex counter on Energy Vortex.
: Put X vortex counters on Energy Vortex. Activate only during your upkeep.
Enchantment
Whenever you cast a creature spell, you may pay . If you do, return target creature to its owner's hand.
Enchantment
Whenever you cast an instant or sorcery spell, you may pay . If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked by Spirits.
: Return Field of Reality to its owner's hand.
Enchantment
When Fleeting Memories enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, target player mills three cards.
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature.
Enchantment
Instant and sorcery spells you cast cost less to cast for each time you've cast a commander from the command zone this game.
Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.
Enchantment — Aura Curse
Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
Enchantment — Aura
Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.
Enchantment
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
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