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Cards similar to Liturgy of Blood (400)

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Vat Emergence

Vat Emergence

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.7 /10
$0.09
Vault of Whispers

Vault of Whispers

Artifact Land

: Add .

9.8 /10
$1.33
Whack

Whack

Sorcery

This spell costs less to cast if it targets a white creature.
Target creature gets -4/-4 until end of turn.

2.4 /10
$0.03
Writ of Return

Writ of Return

Sorcery

Return target creature card from your graveyard to the battlefield tapped.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

7.1 /10
$0.34
Zombie Apocalypse

Zombie Apocalypse

Sorcery

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

9.2 /10
$0.30
Zombify

Zombify

Sorcery

Return target creature card from your graveyard to the battlefield.

7 /10
$0.23
Agonizing Memories

Agonizing Memories

Sorcery

Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.

1.1 /10
$0.13
Agonizing Syphon

Agonizing Syphon

Sorcery

Agonizing Syphon deals 3 damage to any target and you gain 3 life.

3.7 /10
$0.02
All Hallows Eve

All Hallow's Eve

Sorcery

Exile All Hallow's Eve with two scream counters on it.
At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.

3.4 /10
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Awaken the Erstwhile

Awaken the Erstwhile

Sorcery

Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.

7.6 /10
$0.39
Barter in Blood

Barter in Blood

Sorcery

Each player sacrifices two creatures.

6.3 /10
$0.14
Bite of the Black Rose

Bite of the Black Rose

Sorcery

Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.

6.6 /10
$0.42
Biting Rain

Biting Rain

Sorcery

All creatures get -2/-2 until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.2 /10
$0.10
Capital Punishment

Capital Punishment

Sorcery

Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.

7.5 /10
$3.59
Caress of Phyrexia

Caress of Phyrexia

Sorcery

Target player draws three cards, loses 3 life, and gets three poison counters.

7.5 /10
$0.34
Caustic Rain

Caustic Rain

Sorcery

Exile target land.

0.7 /10
$0.12
Charnel Serenade

Charnel Serenade

Sorcery

Surveil 3, then return a creature card from your graveyard to the battlefield with a finality counter on it. Exile Charnel Serenade with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

6.2 /10
$0.10
Choice of Damnations

Choice of Damnations

Sorcery — Arcane

Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.

6 /10
~$11
Cloudkill

Cloudkill

Sorcery

All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.

5.7 /10
$0.06
Corrupt

Corrupt

Sorcery

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

7.2 /10
$0.16
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