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Cards similar to Marsh Casualties (400)

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Haze of Rage

Haze of Rage

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Creatures you control get +1/+0 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

8.3 /10
$0.67
Ichor Slick

Ichor Slick

Sorcery

Target creature gets -3/-3 until end of turn.
Cycling (, Discard this card: Draw a card.)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.8 /10
$0.02
Kaerveks Purge

Kaervek's Purge

Sorcery

Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.

1.4 /10
$0.21
Misstep

Misstep

Sorcery

Creatures target player controls don't untap during that player's next untap step.

1.7 /10
$0.11
Ondu Rising

Ondu Rising

Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

2.7 /10
$0.05
Picnic Ruiner  Stolen Goodies

Picnic Ruiner // Stolen Goodies

Creature — Goblin Rogue // Sorcery — Adventure (2/2)

Whenever Picnic Ruiner attacks while you control a creature with power 4 or greater, Picnic Ruiner gains double strike until end of turn.

Stolen Goodies

Distribute three +1/+1 counters among any number of target creatures you control.

5.3 /10
$0.10
PollenShield Hare  Hare Raising

Pollen-Shield Hare // Hare Raising

Creature — Rabbit // Sorcery — Adventure (2/2)

Creature tokens you control get +1/+1.

Hare Raising

Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.

6.5 /10
$0.15
Scarscale Ritual

Scarscale Ritual

Sorcery

As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Draw two cards.

3.1 /10
$0.17
Soul Search

Soul Search

Sorcery

Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the card's mana value is 1 or less, create a 1/1 white and black Spirit creature token with flying.

1.3 /10
$0.07
Sparkmages Gambit

Sparkmage's Gambit

Sorcery

Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.

3.2 /10
$0.02
Teleportal

Teleportal

Sorcery

Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

6.1 /10
$0.14
Throw from the Saddle

Throw from the Saddle

Sorcery

Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.

2.6 /10
$0.02
Unnatural Moonrise

Unnatural Moonrise

Sorcery

It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.1 /10
$0.11
Wind Sail

Wind Sail

Sorcery

One or two target creatures gain flying until end of turn.

0.3 /10
$0.19
Bile Blight

Bile Blight

Instant

Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.

6.7 /10
$0.10
Bloodcurdling Scream

Bloodcurdling Scream

Sorcery

Target creature gets +X/+0 until end of turn.

1.9 /10
$0.93
Break Expectations

Break Expectations

Sorcery

Target player reveals all cards with mana value 2 or greater in their hand. You choose a card from among those cards. Exile that card. If a card was exiled this way, that player drafts a card from Break Expectations's spellbook and reveals it.

10 /10
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Chorus of Woe

Chorus of Woe

Sorcery

Creatures you control get +1/+0 until end of turn.

0.4 /10
$0.20
Compelled Duel

Compelled Duel

Sorcery

Target creature gets +3/+3 until end of turn and must be blocked this turn if able.

4.9 /10
$0.02
Dance of Shadows

Dance of Shadows

Sorcery — Arcane

Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

2.2 /10
$0.12
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