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Cards similar to Mogg Alarm (400)

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Reign of Chaos

Reign of Chaos

Sorcery

Choose one —
• Destroy target Plains and target white creature.
• Destroy target Island and target blue creature.

1.5 /10
$0.21
Relentless Assault

Relentless Assault

Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

9.6 /10
$3.69
Roar of the Crowd

Roar of the Crowd

Sorcery

Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.

3.8 /10
$0.15
Roast

Roast

Sorcery

Roast deals 5 damage to target creature without flying.

5.3 /10
$0.16
Roil Eruption

Roil Eruption

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead.

4.1 /10
$0.02
Rumbling Rockslide

Rumbling Rockslide

Sorcery

Rumbling Rockslide deals damage to target creature equal to the number of lands you control.

4.7 /10
$0.03
Ruthless Invasion

Ruthless Invasion

Sorcery

( can be paid with either or 2 life.)
Nonartifact creatures can't block this turn.

3.8 /10
$0.05
Scent of Cinder

Scent of Cinder

Sorcery

Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way.

0.9 /10
$0.09
Scorching Missile

Scorching Missile

Sorcery

Scorching Missile deals 4 damage to target player or planeswalker.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

0.4 /10
$0.10
Scorching Shot

Scorching Shot

Sorcery

Scorching Shot deals 5 damage to target creature.

4.1 /10
$0.13
Scouring Sands

Scouring Sands

Sorcery

Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

7.5 /10
$0.20
Screaming Fury

Screaming Fury

Sorcery

Target creature gets +5/+0 and gains haste until end of turn.

4.1 /10
$0.13
Search for Survivors

Search for Survivors

Sorcery

Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.

1.3 /10
$0.22
Searing Rays

Searing Rays

Sorcery

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

1.7 /10
$0.21
Seismic Rupture

Seismic Rupture

Sorcery

Seismic Rupture deals 2 damage to each creature without flying.

1.6 /10
$0.08
Seismic Stomp

Seismic Stomp

Sorcery

Creatures without flying can't block this turn.

3.8 /10
$0.07
Shackles of Treachery

Shackles of Treachery

Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

5.7 /10
$0.02
Shattered Perception

Shattered Perception

Sorcery

Discard all the cards in your hand, then draw that many cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.2 /10
$0.16
Shenanigans

Shenanigans

Sorcery

Destroy target artifact.
Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

7.3 /10
$0.10
Shreds of Sanity

Shreds of Sanity

Sorcery

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.

6.1 /10
$0.13
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