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Cards similar to Phantasmal Fiend (400)

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Kalastria Nightwatch

Kalastria Nightwatch

Creature — Vampire Warrior Ally (4/5)

Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.

2.2 /10
$0.05
Kami of the Waning Moon

Kami of the Waning Moon

Creature — Spirit (1/1)

Flying
Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

3.7 /10
$0.14
Karfell KennelMaster

Karfell Kennel-Master

Creature — Zombie Berserker (4/4)

When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

3 /10
$0.02
Kels Fight Fixer

Kels, Fight Fixer

Legendary Creature — Azra Warlock (4/3)

Menace
Whenever you sacrifice a creature, you may pay . If you do, draw a card. ( can be paid with either or .)
, Sacrifice a creature: Kels, Fight Fixer gains indestructible until end of turn.

6.1 /10
$0.27
KillZone Acrobat

Kill-Zone Acrobat

Creature — Human Soldier (3/2)

Whenever Kill-Zone Acrobat attacks, you may sacrifice another creature or artifact. If you do, Kill-Zone Acrobat gains flying until end of turn.

1.6 /10
$0.02
Lord of the Accursed

Lord of the Accursed

Creature — Zombie (2/3)

Other Zombies you control get +1/+1.
, : All Zombies gain menace until end of turn.

9.4 /10
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Magus of the Will

Magus of the Will

Creature — Human Wizard (3/3)

, , Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

5.5 /10
$0.26
Marsh Lurker

Marsh Lurker

Creature — Beast (3/2)

Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

0 /10
$0.10
Maw of Kozilek

Maw of Kozilek

Creature — Eldrazi Drone (2/5)

Devoid (This card has no color.)
: Maw of Kozilek gets +2/-2 until end of turn. ( represents colorless mana.)

0.9 /10
$0.04
Merfolk Coralsmith

Merfolk Coralsmith

Creature — Merfolk (2/3)

: Merfolk Coralsmith gets +1/-1 until end of turn.
When Merfolk Coralsmith dies, scry 2.

1.5 /10
$0.04
Minion of Tevesh Szat

Minion of Tevesh Szat

Creature — Demon Minion (4/4)

At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay .
: Target creature gets +3/-2 until end of turn.

0.8 /10
$0.71
Minister of Pain

Minister of Pain

Creature — Human Shaman (2/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn.

2.5 /10
$0.07
Mistwalker

Mistwalker

Creature — Shapeshifter (1/4)

Changeling (This card is every creature type.)
Flying
: Mistwalker gets +1/-1 until end of turn.

6.5 /10
$0.11
Mobile Fort

Mobile Fort

Artifact Creature — Wall (0/6)

Defender (This creature can't attack.)
: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.

1.8 /10
$0.28
Moonglove Changeling

Moonglove Changeling

Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)
: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

5.7 /10
$0.25
Morphling

Morphling

Creature — Shapeshifter (3/3)

: Untap Morphling.
: Morphling gains flying until end of turn.
: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Morphling gets +1/-1 until end of turn.
: Morphling gets -1/+1 until end of turn.

4.8 /10
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Murk Dwellers

Murk Dwellers

Creature — Zombie (2/2)

Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.

0.1 /10
$0.06
Myrkuls Invoker

Myrkul's Invoker

Creature — Cat Rogue (2/3)

Psychic Blades — : Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

2.7 /10
$0.06
Night Clubber

Night Clubber

Creature — Human Warrior (2/2)

When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5.3 /10
$0.04
Nirkana Assassin

Nirkana Assassin

Creature — Vampire Assassin Ally (2/3)

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

2.7 /10
$0.05
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