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Cards similar to Plague Spitter (400)

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Kamber the Plunderer

Kamber, the Plunderer

Legendary Creature — Vampire Rogue (3/4)

Partner with Laurine, the Diversion (When this creature enters the battlefield, target player may put Laurine into their hand from their library, then shuffle.)
Lifelink
Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")

7.8 /10
$0.09
Kros Defense Contractor

Kros, Defense Contractor

Legendary Creature — Cat Advisor (2/4)

At the beginning of your upkeep, put a shield counter on target creature an opponent controls.
Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

6.1 /10
$0.33
Lord Skitter Sewer King

Lord Skitter, Sewer King

Legendary Creature — Rat Noble (3/3)

Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard.
At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block."

8.4 /10
$2.08
Maddening Imp

Maddening Imp

Creature — Imp (1/1)

Flying
: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.

3.6 /10
$1.74
Mardu Strike Leader

Mardu Strike Leader

Creature — Human Warrior (3/2)

Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

7.8 /10
$0.16
Mari the Killing Quill

Mari, the Killing Quill

Legendary Creature — Vampire Assassin (3/2)

Whenever a creature an opponent controls dies, exile it with a hit counter on it.
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."

8.8 /10
$0.46
Master of the Wild Hunt

Master of the Wild Hunt

Creature — Human Shaman (3/3)

At the beginning of your upkeep, create a 2/2 green Wolf creature token.
: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

7.8 /10
$2.64
Midnight Banshee

Midnight Banshee

Creature — Spirit (5/5)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.

7.6 /10
$6.93
Mogis God of Slaughter

Mogis, God of Slaughter

Legendary Enchantment Creature — God (7/5)

Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature.

8.6 /10
$7.66
Nashi Moon Sages Scion

Nashi, Moon Sage's Scion

Legendary Creature — Rat Ninja (3/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.

9.4 /10
$0.92
Nettling Imp

Nettling Imp

Creature — Imp (1/1)

: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.

2.6 /10
~$68
Norritt

Norritt

Creature — Imp (1/1)

: Untap target blue creature.
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared.

3.5 /10
$0.24
Ophiomancer

Ophiomancer

Creature — Human Shaman (2/2)

At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.

9.6 /10
$6.95
Orzhov Euthanist

Orzhov Euthanist

Creature — Human Assassin (2/2)

Haunt (When this creature dies, exile it haunting target creature.)
When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn.

2.6 /10
$0.10
Ragged Recluse  Odious Witch

Ragged Recluse // Odious Witch

Creature — Human Peasant // Creature — Human Warlock (2/1)

At the beginning of your end step, if you discarded a card this turn, transform Ragged Recluse.

Odious Witch

Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life.

2.6 /10
$0.02
Scampire

Scampire

Creature — Vampire Employee (1/3)

When Scampire enters the battlefield, you get , then you may put a sticker on a creature card in your graveyard.
: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery.

2.2 /10
$0.03
Sedgemoor Witch

Sedgemoor Witch

Creature — Human Warlock (3/2)

Menace
Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

9.2 /10
$4.05
Sin Prodder

Sin Prodder

Creature — Devil (3/2)

Menace
At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand.

8.5 /10
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Sokenzan Renegade

Sokenzan Renegade

Creature — Ogre Samurai Mercenary (3/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.

1.1 /10
$0.23
Stampeding Wildebeests

Stampeding Wildebeests

Creature — Antelope Beast (5/4)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, return a green creature you control to its owner's hand.

2.4 /10
$0.20
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