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Cards similar to Quarry Hauler (400)

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Jadelight Ranger

Jadelight Ranger

Creature — Merfolk Scout Ranger (2/1)

When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)

6.8 /10
$0.76
Jewel Thief

Jewel Thief

Creature — Cat Rogue (3/3)

Vigilance, trample
When Jewel Thief enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

7.2 /10
$0.14
Joyride Rigger

Joyride Rigger

Creature — Goblin Rigger (3/3)

When Joyride Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.09
Jungle Wayfinder

Jungle Wayfinder

Creature — Elf Warrior (3/3)

When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.

3.7 /10
$0.03
Karstoderm

Karstoderm

Creature — Beast (0/0)

Karstoderm enters the battlefield with five +1/+1 counters on it.
Whenever an artifact enters the battlefield, remove a +1/+1 counter from Karstoderm.

0.1 /10
$0.12
Lictor

Lictor

Creature — Tyranid (3/3)

Flash
Pheromone Trail — When Lictor enters the battlefield, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample.

5 /10
$0.10
Llanowar Sentinel

Llanowar Sentinel

Creature — Elf (2/3)

When Llanowar Sentinel enters the battlefield, you may pay . If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle.

0.1 /10
$0.12
Marrow Chomper

Marrow Chomper

Creature — Zombie Lizard (3/3)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured.

2.4 /10
$0.15
Masked Admirers

Masked Admirers

Creature — Elf Shaman (3/2)

When Masked Admirers enters the battlefield, draw a card.
Whenever you cast a creature spell, you may pay . If you do, return Masked Admirers from your graveyard to your hand.

6.3 /10
$0.11
Mother Kangaroo

Mother Kangaroo

Host Creature — Kangaroo (1/1)

When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result.

10 /10
$0.06
Mwonvuli Beast Tracker

Mwonvuli Beast Tracker

Creature — Human Scout (2/1)

When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.

6.9 /10
$0.18
Mycoloth

Mycoloth

Creature — Fungus (4/4)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.

9.4 /10
$4.03
Nantuko Cultivator

Nantuko Cultivator

Creature — Insect Druid (2/2)

When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.

6.5 /10
$0.39
Nyleas Disciple

Nylea's Disciple

Creature — Centaur Archer (3/3)

When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

3.9 /10
$0.05
Obstinate Baloth

Obstinate Baloth

Creature — Beast (4/4)

When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.

3.7 /10
$0.33
Ondu Giant

Ondu Giant

Creature — Giant Druid (2/4)

When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

5.3 /10
$0.10
OranRief Recluse

Oran-Rief Recluse

Creature — Spider (1/3)

Kicker (You may pay an additional as you cast this spell.)
Reach (This creature can block creatures with flying.)
When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.

5.1 /10
$0.11
Overgrown Pest

Overgrown Pest

Creature — Pest (2/2)

When Overgrown Pest enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

3 /10
$0.02
Pathfinding Axejaw

Pathfinding Axejaw

Creature — Dinosaur (4/3)

When Pathfinding Axejaw enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
$0.02
Patient Naturalist

Patient Naturalist

Creature — Human Scout (2/3)

When Patient Naturalist enters the battlefield, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.)

3.4 /10
$0.02
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