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Cards similar to Redeem (400)

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Endure

Endure

Instant

Prevent all damage that would be dealt to you and permanents you control this turn.

1.3 /10
$0.14
Executioners Swing

Executioner's Swing

Instant

Target creature that dealt damage this turn gets -5/-5 until end of turn.

2.1 /10
$0.04
Hallow

Hallow

Instant

Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.

4 /10
$0.18
Riot Control

Riot Control

Instant

You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.

8.2 /10
$0.20
Stall for Time

Stall for Time

Instant

Kicker (You may pay an additional as you cast this spell.)
Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card.

4.4 /10
$0.04
Surge of Salvation

Surge of Salvation

Instant

You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.

9.2 /10
$0.83
Allied Assault

Allied Assault

Instant

Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

2.8 /10
$0.03
Azorius Charm

Azorius Charm

Instant

Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.

8.2 /10
$0.23
Boros Charm

Boros Charm

Instant

Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.

9.9 /10
$3.47
Brokers Safeguard

Brokers' Safeguard

Instant

Exile target nonartifact creature you control. It perpetually gains "This creature enters the battlefield with an additional shield counter on it." Then return that card to the battlefield under its owner's control.

10 /10
--
Burning Suns Fury

Burning Sun's Fury

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Up to two target creatures each get +2/+0 and gain haste until end of turn.

4 /10
$0.08
Cauldron Haze

Cauldron Haze

Instant

Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

6.3 /10
$3.10
Dauntless Onslaught

Dauntless Onslaught

Instant

Up to two target creatures each get +2/+2 until end of turn.

2 /10
--
Disorder in the Court

Disorder in the Court

Instant

Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

8.7 /10
$0.10
Double Cleave

Double Cleave

Instant

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

5.8 /10
$0.57
Fight to the Death

Fight to the Death

Instant

Destroy all blocking creatures and all blocked creatures.

5.9 /10
$1.93
Ivory Charm

Ivory Charm

Instant

Choose one —
• All creatures get -2/-0 until end of turn.
• Tap target creature.
• Prevent the next 1 damage that would be dealt to any target this turn.

1.3 /10
$0.10
Join Forces

Join Forces

Instant

Untap up to two target creatures. They each get +2/+2 until end of turn.

3.2 /10
$0.05
Justice Strike

Justice Strike

Instant

Target creature deals damage to itself equal to its power.

6.8 /10
$0.17
Lead by Example

Lead by Example

Instant

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

3 /10
$0.04
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