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Cards similar to Rescue (400)

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Illusion of Choice

Illusion of Choice

Instant

You choose how each player votes this turn.
Draw a card.

7.7 /10
$1.27
Mental Note

Mental Note

Instant

Mill two cards.
Draw a card.

7.1 /10
$4.82
Opt

Opt

Instant

Scry 1.
Draw a card.

9.9 /10
$0.08
Quicken

Quicken

Instant

The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.

7.9 /10
$0.85
Reach Through Mists

Reach Through Mists

Instant — Arcane

Draw a card.

5.8 /10
$0.17
Riptide

Riptide

Instant

Tap all blue creatures.

1.5 /10
$0.23
Teferis Time Twist

Teferi's Time Twist

Instant

Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.

9.1 /10
$0.12
Tidal Bore

Tidal Bore

Instant

You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
You may tap or untap target creature.

5.1 /10
$0.28
Veil of Secrecy

Veil of Secrecy

Instant — Arcane

Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

5 /10
$0.21
Visions of Beyond

Visions of Beyond

Instant

Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.

8.5 /10
$5.71
Ashnods Intervention

Ashnod's Intervention

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."

7.2 /10
$0.09
Narsets Reversal

Narset's Reversal

Instant

Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.

9.8 /10
$9.69
This Town Aint Big Enough

This Town Ain't Big Enough

Instant

This spell costs less to cast if it targets a permanent you control.
Return up to two target nonland permanents to their owners' hands.

2.9 /10
$0.05
Tragic Lesson

Tragic Lesson

Instant

Draw two cards. Then discard a card unless you return a land you control to its owner's hand.

5.4 /10
$0.17
Banish into Fable

Banish into Fable

Instant

When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies.
Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.

4 /10
$0.21
Bioshift

Bioshift

Instant

Move any number of +1/+1 counters from target creature onto another target creature with the same controller.

6.6 /10
$0.11
Clutch of the Undercity

Clutch of the Undercity

Instant

Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

5.8 /10
$0.25
Grixis Charm

Grixis Charm

Instant

Choose one —
• Return target permanent to its owner's hand.
• Target creature gets -4/-4 until end of turn.
• Creatures you control get +2/+0 until end of turn.

6 /10
$0.19
Pulse of the Grid

Pulse of the Grid

Instant

Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.

5.3 /10
$0.54
Remand

Remand

Instant

Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.

8.4 /10
$0.96
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