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Cards similar to Reverse Engineer (400)

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Ingenious Mastery

Ingenious Mastery

Sorcery

You may pay rather than pay this spell's mana cost.
If the cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.

6.9 /10
$0.33
Inspired Idea

Inspired Idea

Sorcery

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]

3.4 /10
$0.10
Jaces Triumph

Jace's Triumph

Sorcery

Draw two cards. If you control a Jace planeswalker, draw three cards instead.

4.6 /10
$0.09
Lobotomy

Lobotomy

Sorcery

Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.

0.6 /10
$0.22
Maestros Confluence

Maestros Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Return target monocolored instant or sorcery card from your graveyard to your hand.
• Target creature gets -3/-3 until end of turn.
• Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

6.5 /10
$0.23
Probe

Probe

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.

2.1 /10
$0.10
Reap Intellect

Reap Intellect

Sorcery

Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.

0.6 /10
$0.24
Rivers Grasp

River's Grasp

Sorcery

If was spent to cast this spell, return up to one target creature to its owner's hand. If was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if was spent.)

0.8 /10
$0.10
Secrets of the Golden City

Secrets of the Golden City

Sorcery

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Draw two cards. If you have the city's blessing, draw three cards instead.

6.5 /10
$0.08
Shared Discovery

Shared Discovery

Sorcery

As an additional cost to cast this spell, tap four untapped creatures you control.
Draw three cards.

4.2 /10
$0.18
Teachings of the Archaics

Teachings of the Archaics

Sorcery — Lesson

If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.

3.2 /10
$0.21
Treasure Cruise

Treasure Cruise

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Draw three cards.

9.8 /10
$0.29
Aether Helix

Aether Helix

Sorcery

Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.

4.3 /10
$0.02
Aether Mutation

Aether Mutation

Sorcery

Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.

4.8 /10
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Barrins Spite

Barrin's Spite

Sorcery

Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.

1.7 /10
$0.20
Bring to Light

Bring to Light

Sorcery

Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.

8.7 /10
$0.54
Call of the Nightwing

Call of the Nightwing

Sorcery

Create a 1/1 blue and black Horror creature token with flying.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

5.1 /10
$0.07
Covetous Urge

Covetous Urge

Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

6.2 /10
$0.07
Elemental Summoning

Elemental Summoning

Sorcery — Lesson

Create a 4/4 blue and red Elemental creature token.

2.6 /10
$0.03
Fractured Identity

Fractured Identity

Sorcery

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

8.4 /10
$0.13
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