Artifact Creature — Construct (4/5)
When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors.
Artifact
, , Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.
Artifact
When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library.
: Add one mana of any color.
Artifact Creature — Golem (1/1)
Defender (This creature can't attack.)
Walking Archive enters the battlefield with a +1/+1 counter on it.
At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive.
: Put a +1/+1 counter on Walking Archive.
Artifact Creature — Wall (0/4)
Defender (This creature can't attack.)
Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
Artifact
Weapon Rack enters the battlefield with three +1/+1 counters on it.
: Move a +1/+1 counter from Weapon Rack onto target creature. Activate only as a sorcery.
Artifact
: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
Artifact
When Witchbane Orb enters the battlefield, destroy all Curses attached to you.
You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)
Artifact Creature — Wizard (1/3)
Flying
, Sacrifice Wizard Replica: Counter target spell unless its controller pays .
Artifact
When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get (three energy counters).
, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get .
Artifact Creature — Construct (2/2)
As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
Legendary Artifact
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Artifact
Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.
Artifact
Legendary creatures don't untap during their controllers' untap steps.
When Arena of the Ancients enters the battlefield, tap all legendary creatures.
Artifact Creature — Construct (2/2)
Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)
Artifact
Autograph Book enters the battlefield with a page counter on it for each person who has signed it.
, , Remove a page counter from Autograph Book: Draw a card.
Artifact
, , Sacrifice Balm of Restoration: Choose one —
• You gain 2 life.
• Prevent the next 2 damage that would be dealt to any target this turn.
Artifact — Equipment
Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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