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Cards similar to Scavenging Ghoul (400)

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Acererak the Archlich

Acererak the Archlich

Legendary Creature — Zombie Wizard (5/5)

When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.
Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature.

8.6 /10
$4.21
Altar of the Wretched  Wretched Bonemass

Altar of the Wretched // Wretched Bonemass

Artifact // Creature — Skeleton Horror (0/0)

When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.
Craft with one or more creatures
: Return Altar of the Wretched from your graveyard to your hand.

Wretched Bonemass

Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it.
Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

6.1 /10
$0.36
Anointed Deacon

Anointed Deacon

Creature — Vampire Cleric (3/3)

At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.

2.2 /10
$0.05
Archfiend of Despair

Archfiend of Despair

Creature — Demon (6/6)

Flying
Your opponents can't gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

8.9 /10
~$12
Archpriest of Shadows

Archpriest of Shadows

Creature — Human Warlock (4/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Deathtouch
Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.

8.9 /10
$0.42
Balthor the Defiled

Balthor the Defiled

Legendary Creature — Zombie Dwarf (2/2)

Minion creatures get +1/+1.
, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield.

7.5 /10
~$13
Banshee of the Dread Choir

Banshee of the Dread Choir

Creature — Spirit (4/4)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.

6.5 /10
$0.59
Battlefield Butcher

Battlefield Butcher

Creature — Human Soldier (1/4)

, : Each opponent loses 2 life. This ability costs less to activate for each creature card in your graveyard.

3.4 /10
$0.03
BitingPalm Ninja

Biting-Palm Ninja

Creature — Human Ninja (3/3)

Ninjutsu
Biting-Palm Ninja enters the battlefield with a menace counter on it.
Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.

7.5 /10
$0.47
Bone Shredder

Bone Shredder

Creature — Phyrexian Minion (1/1)

Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.

7.8 /10
$0.07
Brooding Saurian

Brooding Saurian

Creature — Lizard (4/4)

At the beginning of each end step, each player gains control of all nontoken permanents they own.

2.9 /10
$0.28
Captain Nghathrod

Captain N'ghathrod

Legendary Creature — Horror Pirate (3/6)

Horrors you control have menace.
Whenever a Horror you control deals combat damage to a player, that player mills that many cards.
At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.

8.9 /10
$3.80
Charred Graverobber

Charred Graverobber

Creature — Skeleton Mercenary (3/1)

When Charred Graverobber enters the battlefield, return target outlaw card from your graveyard to your hand.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Charred Graverobber escapes with a +1/+1 counter on it.

4.8 /10
$0.11
Cinderbones

Cinderbones

Creature — Elemental Skeleton (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Regenerate Cinderbones.

4.1 /10
$0.20
Crypt Champion

Crypt Champion

Creature — Zombie (2/2)

Double strike
When Crypt Champion enters the battlefield, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield.
When Crypt Champion enters the battlefield, sacrifice it unless was spent to cast it.

2.3 /10
$0.13
Cunning Lethemancer

Cunning Lethemancer

Creature — Human Wizard (2/2)

At the beginning of your upkeep, each player discards a card.

7.6 /10
$4.21
Curse of Leeches  Leeching Lurker

Curse of Leeches // Leeching Lurker

Enchantment — Aura Curse // Creature — Leech Horror (0/0)

Enchant player
As this permanent transforms into Curse of Leeches, attach it to a player.
At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Leeching Lurker

Lifelink
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6.6 /10
$0.21
Dalek Squadron

Dalek Squadron

Artifact Creature — Dalek (3/3)

Menace
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

7.3 /10
$0.34
Demonic Taskmaster

Demonic Taskmaster

Creature — Demon (4/3)

Flying
At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.

7.1 /10
$0.24
Denethor Ruling Steward

Denethor, Ruling Steward

Legendary Creature — Human Noble (2/4)

At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token.
, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life.

7.5 /10
$0.06
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