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Cards similar to Serra Inquisitors (400)

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Aerathi Berserker

Aerathi Berserker

Creature — Human Berserker (2/4)

Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

0.9 /10
$3.67
Ancestor Dragon

Ancestor Dragon

Creature — Dragon (5/6)

Flying
Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.

4.5 /10
$1.44
Aven Liberator

Aven Liberator

Creature — Bird Soldier (2/3)

Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.

1.4 /10
$0.08
Azorius Justiciar

Azorius Justiciar

Creature — Human Wizard (2/2)

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

3.7 /10
$0.14
Balduvian WarMakers

Balduvian War-Makers

Creature — Human Barbarian (3/3)

Haste
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

1.1 /10
$0.12
Berserk Murlodont

Berserk Murlodont

Creature — Beast (3/3)

Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

1.2 /10
$0.06
Bill the Pony

Bill the Pony

Legendary Creature — Horse (1/4)

When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.

7.2 /10
$0.07
BoonBringer Valkyrie

Boon-Bringer Valkyrie

Creature — Angel Warrior (4/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink

7.6 /10
$0.30
Celeborn the Wise

Celeborn the Wise

Legendary Creature — Elf Noble (3/3)

Whenever you attack with one or more Elves, scry 1.
Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.

7.2 /10
$0.03
Coalition Skyknight

Coalition Skyknight

Creature — Human Knight (2/2)

Flying
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

2.5 /10
$0.03
Crusading Knight

Crusading Knight

Creature — Human Knight (2/2)

Protection from black
Crusading Knight gets +1/+1 for each Swamp your opponents control.

3.3 /10
$1.08
Deathless Angel

Deathless Angel

Creature — Angel (5/7)

Flying
: Target creature gains indestructible until end of turn.

4.9 /10
$1.44
Duskworker

Duskworker

Artifact Creature — Construct (2/2)

Whenever Duskworker becomes blocked, regenerate it.
: Duskworker gets +1/+0 until end of turn.

0.5 /10
$0.16
Dust Elemental

Dust Elemental

Creature — Elemental (6/6)

Flash (You may cast this spell any time you could cast an instant.)
Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.

4.2 /10
$0.44
Firemane Commando

Firemane Commando

Creature — Angel Soldier (4/3)

Flying
Whenever you attack with two or more creatures, draw a card.
Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

9.2 /10
$5.59
Frankie Peanuts

Frankie Peanuts

Legendary Creature — Elephant Rogue (2/3)

At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn.

10 /10
$0.60
Frontline Devastator

Frontline Devastator

Creature — Zombie Minotaur Warrior (3/3)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
: Frontline Devastator gets +1/+0 until end of turn.

3.7 /10
$0.02
Frost Giant

Frost Giant

Creature — Giant (4/4)

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

0.6 /10
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Gale Swooper

Gale Swooper

Creature — Griffin (3/2)

Flying
When Gale Swooper enters the battlefield, target creature gains flying until end of turn.

2 /10
$0.03
Gang of Elk

Gang of Elk

Creature — Elk Beast (5/4)

Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.

1.7 /10
$0.08
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