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Cards similar to Shivan Sand-Mage (400)

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Sand Strangler

Sand Strangler

Creature — Beast (3/3)

When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.

2.1 /10
$0.11
Scampering Scorcher

Scampering Scorcher

Creature — Elemental (1/1)

When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and this turn.)

5.2 /10
$0.08
Scourge Devil

Scourge Devil

Creature — Devil (3/3)

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

2.9 /10
$0.05
Seismic Elemental

Seismic Elemental

Creature — Elemental (4/4)

When Seismic Elemental enters the battlefield, creatures without flying can't block this turn.

2 /10
$0.06
Shimatsu the Bloodcloaked

Shimatsu the Bloodcloaked

Legendary Creature — Demon Spirit (0/0)

As Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it.

2.3 /10
$0.33
Shivan Emissary

Shivan Emissary

Creature — Human Wizard (1/1)

Kicker (You may pay an additional as you cast this spell.)
When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated.

0.2 /10
$0.11
SiegeGang Commander

Siege-Gang Commander

Creature — Goblin (2/2)

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

9.5 /10
$2.42
Spark Fiend

Spark Fiend

Creature — Beast (5/6)

When Spark Fiend enters the battlefield, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice Spark Fiend. If you rolled 7 or 11, don't roll dice for Spark Fiend during any of your following upkeeps. If you rolled any other total, note that total.
At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice Spark Fiend. If you roll the noted total, don't roll dice for Spark Fiend during any of your following upkeeps. Otherwise, do nothing.

10 /10
$0.63
Sparktongue Dragon

Sparktongue Dragon

Creature — Dragon (3/3)

Flying
When Sparktongue Dragon enters the battlefield, you may pay . When you do, it deals 3 damage to any target.

4 /10
$0.05
Steamflogger of the Month

Steamflogger of the Month

Creature — Goblin Rigger (3/3)

When Steamflogger of the Month enters the battlefield, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.15
Stirring Bard

Stirring Bard

Creature — Dragon Bard (0/4)

Defender
When Stirring Bard enters the battlefield, you take the initiative.
Mantle of Inspiration — : Target creature gains menace and haste until end of turn.

7 /10
$0.07
Storm Caller

Storm Caller

Creature — Ogre Shaman (3/2)

When Storm Caller enters the battlefield, it deals 2 damage to each opponent.

3.6 /10
$0.18
Storm Fleet Pyromancer

Storm Fleet Pyromancer

Creature — Human Pirate Wizard (3/2)

Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target.

2.8 /10
$0.01
Storm Herald

Storm Herald

Creature — Human Shaman (3/2)

Haste
When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.

4.8 /10
$0.11
Swarming Goblins

Swarming Goblins

Creature — Goblin (4/3)

When Swarming Goblins enters the battlefield, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—19 | Create two of those tokens.
20 | Create three of those tokens.

7.3 /10
$0.09
Thopter Engineer

Thopter Engineer

Creature — Human Artificer (1/3)

When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
Artifact creatures you control have haste. (They can attack and as soon as they come under your control.)

7.7 /10
$0.10
ThrillKill Disciple

Thrill-Kill Disciple

Creature — Human Mercenary (3/2)

Squad—, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Thrill-Kill Disciple dies, create a Junk token.

4.4 /10
$0.16
ThunderThrash Elder

Thunder-Thrash Elder

Creature — Lizard Warrior (1/1)

Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)

2.8 /10
$0.09
Torch Slinger

Torch Slinger

Creature — Goblin Shaman (2/2)

Kicker (You may pay an additional as you cast this spell.)
When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.

1.8 /10
$0.03
Twinshot Sniper

Twinshot Sniper

Artifact Creature — Goblin Archer (2/3)

Reach
When Twinshot Sniper enters the battlefield, it deals 2 damage to any target.
Channel — , Discard Twinshot Sniper: It deals 2 damage to any target.

6.6 /10
$0.06
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