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Cards similar to Shivan Zombie (400)

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Skarrg Guildmage

Skarrg Guildmage

Creature — Human Shaman (2/2)

: Creatures you control gain trample until end of turn.
: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.

4.7 /10
$0.12
Skull Prophet

Skull Prophet

Creature — Human Druid (3/1)

: Add or .
: Mill two cards.

9.4 /10
$0.89
Skull Skaab

Skull Skaab

Creature — Zombie (2/2)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token.

4.5 /10
$0.04
Skullbriar the Walking Grave

Skullbriar, the Walking Grave

Legendary Creature — Zombie Elemental (1/1)

Haste
Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

7.5 /10
$0.59
Sky Terror

Sky Terror

Creature — Dinosaur (2/2)

Flying, menace

6.2 /10
$0.11
Snooping Newsie

Snooping Newsie

Creature — Human Rogue (2/2)

When Snooping Newsie enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.)
As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.

3.1 /10
$0.03
Soaring ThoughtThief

Soaring Thought-Thief

Creature — Human Rogue (1/3)

Flash
Flying
As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.
Whenever one or more Rogues you control attack, each opponent mills two cards.

7.8 /10
$0.07
Spined Sliver

Spined Sliver

Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

5 /10
$0.46
Sprite Dragon

Sprite Dragon

Creature — Faerie Dragon (1/1)

Flying, haste
Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon.

8.5 /10
$0.28
Stormchaser Mage

Stormchaser Mage

Creature — Human Wizard (1/3)

Flying, haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

6.4 /10
$0.18
Stun Sniper

Stun Sniper

Creature — Human Archer (1/1)

, : Stun Sniper deals 1 damage to target creature. Tap that creature.

3.5 /10
$0.21
Swarm Guildmage

Swarm Guildmage

Creature — Elf Shaman (2/2)

, : Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)
, : You gain 2 life.

3.7 /10
$0.04
Swiftblade Vindicator

Swiftblade Vindicator

Creature — Human Soldier (1/1)

Double strike, vigilance, trample

7.7 /10
$0.26
Sygg River Cutthroat

Sygg, River Cutthroat

Legendary Creature — Merfolk Rogue (1/3)

At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

8.9 /10
$1.39
Syndicate Guildmage

Syndicate Guildmage

Creature — Human Cleric (2/2)

, : Tap target creature with power 4 or greater.
, : Syndicate Guildmage deals 2 damage to target opponent or planeswalker.

2.3 /10
$0.07
Taii Wakeen Perfect Shot

Taii Wakeen, Perfect Shot

Legendary Creature — Human Mercenary (2/3)

Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.
, : If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.

5.1 /10
$0.17
Targ Nar DemonFang Gnoll

Targ Nar, Demon-Fang Gnoll

Legendary Creature — Gnoll (2/2)

Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.
: Double Targ Nar's power and toughness until end of turn.

5.4 /10
$0.06
Tattermunge Witch

Tattermunge Witch

Creature — Goblin Shaman (2/1)

: Each blocked creature gets +1/+0 and gains trample until end of turn.

3 /10
$0.17
Tenth District Legionnaire

Tenth District Legionnaire

Creature — Human Soldier (2/2)

Haste
Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1.

6 /10
$0.11
The Ancient One

The Ancient One

Legendary Creature — Spirit God (8/8)

Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.
: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.

7.5 /10
$1.11
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