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Cards similar to Slith Strider (400)

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Fear of Failed Tests

Fear of Failed Tests

Enchantment Creature — Nightmare (2/7)

Whenever Fear of Failed Tests deals combat damage to a player, draw that many cards.

3.5 /10
$0.05
Fell Flagship

Fell Flagship

Artifact — Vehicle

Pirates you control get +1/+0.
Whenever Fell Flagship deals combat damage to a player, that player discards a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

6.5 /10
$0.50
Frodo Saurons Bane

Frodo, Sauron's Bane

Legendary Creature — Halfling Citizen (1/2)

: If Frodo, Sauron's Bane is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.
: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."

7.7 /10
$0.12
Fynn the Fangbearer

Fynn, the Fangbearer

Legendary Creature — Human Warrior (1/3)

Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

9.2 /10
$0.16
Ghastlord of Fugue

Ghastlord of Fugue

Creature — Spirit Avatar (4/4)

Ghastlord of Fugue can't be blocked.
Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.

4.3 /10
$1.78
Ghost of Ramirez DePietro

Ghost of Ramirez DePietro

Legendary Creature — Spirit Pirate (2/3)

Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater.
Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand.
Partner (You can have two commanders if both have partner.)

6.8 /10
$0.04
Glass Asp

Glass Asp

Creature — Snake (2/1)

Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay before that step.

1.9 /10
$0.13
GlintEye Nephilim

Glint-Eye Nephilim

Creature — Nephilim (2/2)

Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.
, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.

5.4 /10
$0.28
Glowing One

Glowing One

Creature — Zombie Mutant (2/2)

Deathtouch
Whenever Glowing One deals combat damage to a player, they get four rad counters.
Whenever a player mills a nonland card, you gain 1 life.

7.9 /10
$0.14
Goblin Glory Chaser

Goblin Glory Chaser

Creature — Goblin Warrior (1/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)

3.8 /10
$0.08
Gossips Talent

Gossip's Talent

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control enters, surveil 1.
: Level 2
Whenever you attack, target attacking creature with power 3 or less can't be blocked this turn.
: Level 3
Whenever a creature you control deals combat damage to a player, you may exile it, then return it to the battlefield under its owner's control.

6.7 /10
$0.11
Graceful Antelope

Graceful Antelope

Creature — Antelope (1/4)

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.

1.7 /10
$0.40
Grateful Apparition

Grateful Apparition

Creature — Spirit (1/1)

Flying
Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.4 /10
$0.13
Grma Sarumans Footman

Gríma, Saruman's Footman

Legendary Creature — Human Advisor (1/4)

Gríma, Saruman's Footman can't be blocked.
Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.

8.8 /10
$3.87
Guildpact Informant

Guildpact Informant

Creature — Faerie Rogue (1/1)

Flying
Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7.7 /10
$0.68
Hapatra Vizier of Poisons

Hapatra, Vizier of Poisons

Legendary Creature — Human Cleric (2/2)

Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.
Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

7.5 /10
$0.99
Higure the Still Wind

Higure, the Still Wind

Legendary Creature — Human Ninja (3/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.

8.3 /10
$7.13
Hunters Insight

Hunter's Insight

Instant

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

9.7 /10
$0.33
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