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Cards similar to Spy Network (400)

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Reality Shift

Reality Shift

Instant

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

9.9 /10
$0.31
Surging Aether

Surging Aether

Instant

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Return target permanent to its owner's hand.

0.1 /10
$0.08
Three Wishes

Three Wishes

Instant

Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.

2 /10
$2.44
Whirlpool Whelm

Whirlpool Whelm

Instant

Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

4.5 /10
$0.16
Aesthetic Consultation

Aesthetic Consultation

Instant

Choose an artist. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with art by the chosen artist. Put that card in your hand and exile all other cards revealed this way.

10 /10
$0.42
Bioshift

Bioshift

Instant

Move any number of +1/+1 counters from target creature onto another target creature with the same controller.

6.6 /10
$0.11
Demonic Consultation

Demonic Consultation

Instant

Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

9.7 /10
~$16
Forceful Denial

Forceful Denial

Instant

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Counter target spell.

7.4 /10
$0.02
LimDls Vault

Lim-Dûl's Vault

Instant

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.

9.4 /10
$4.69
March of Reckless Joy

March of Reckless Joy

Instant

As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs less to cast for each card exiled this way.
Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.

8.4 /10
$0.12
Moment of Truth

Moment of Truth

Instant

Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your library.

6.5 /10
$0.05
Murmurs from Beyond

Murmurs from Beyond

Instant — Arcane

Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.

3.3 /10
$0.12
Reweave

Reweave

Instant — Arcane

Target permanent's controller sacrifices it. If the player does, they reveal cards from the top of their library until they reveal a permanent card that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

5.5 /10
$0.50
Scattering Stroke

Scattering Stroke

Instant

Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

4.7 /10
$0.19
Spoils of the Vault

Spoils of the Vault

Instant

Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.

3.5 /10
$0.34
Telling Time

Telling Time

Instant

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

8.2 /10
$0.29
Test of Talents

Test of Talents

Instant

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

4.7 /10
$0.12
Blessed Reincarnation

Blessed Reincarnation

Instant

Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

3.5 /10
$0.18
Camouflage

Camouflage

Instant

Cast this spell only during your declare attackers step.
This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)

1.7 /10
~$35
Change of Plans

Change of Plans

Instant

Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

8.1 /10
$1.22
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