Creature — Centaur Soldier (4/4)
As Crowd-Control Warden enters or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Enchantment — Aura Curse
Enchant player
As Curse of Silence enters, choose a card name.
Spells with the chosen name enchanted player casts cost more to cast.
Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card.
Enchantment
As Curse of Wizardry enters, choose a color.
Whenever a player casts a spell of the chosen color, that player loses 1 life.
Artifact
: Add .
As Cursed Mirror enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Artifact
As Cursed Rack enters, choose an opponent.
The chosen player's maximum hand size is four.
Artifact — Equipment
Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Target player mills two cards, then exiles their graveyard.
III — Put all creature cards exiled with Death in Heaven onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Enchantment
As Declaration of Naught enters, choose a card name.
: Counter target spell with the chosen name.
Creature — Giant (3/3)
Kicker (You may pay an additional as you cast this spell.)
When Desolation Giant enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.
Creature — Hellion (2/2)
As Devouring Hellion enters, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it.
Artifact Creature — Horse (1/3)
As Diamond Mare enters, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Creature — Dinosaur (7/7)
As a historic permanent you control enters, it becomes a 7/7 Dinosaur creature in addition to its other types. (Artifacts, legendaries, and Sagas are historic.)
Artifact
Flash
As Disruptor Flute enters, choose a card name.
Spells with the chosen name cost more to cast.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Creature — Shapeshifter (0/0)
Flying
As Dracoplasm enters, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.
: Dracoplasm gets +1/+0 until end of turn.
Creature — Dragon (4/4)
Flying
At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2. (As the token enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.)
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
When a creature with mana value 6 or greater enters, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.
Artifact — Equipment
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever a creature enters from your graveyard, you may attach Dredging Claw to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Creature — Eldrazi (5/5)
Devoid (This card has no color.)
When Drowner of Hope enters, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ."
Sacrifice an Eldrazi Scion: Tap target creature.
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