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Cards similar to Stormscape Battlemage (400)

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Mizzium Meddler

Mizzium Meddler

Creature — Vedalken Wizard (1/4)

Flash (You may cast this spell any time you could cast an instant.)
When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.

5.1 /10
$0.13
Naru Meha Master Wizard

Naru Meha, Master Wizard

Legendary Creature — Human Wizard (3/3)

Flash
When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Other Wizards you control get +1/+1.

8.4 /10
$0.40
Overgrowth Elemental

Overgrowth Elemental

Creature — Elemental (3/2)

When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control.
Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.

5.2 /10
$0.07
Overwhelmed Archivist  Archive Haunt

Overwhelmed Archivist // Archive Haunt

Creature — Human Wizard // Creature — Spirit Wizard (3/2)

When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Archive Haunt

Flying
Whenever Archive Haunt attacks, draw a card, then discard a card.
If Archive Haunt would be put into a graveyard from anywhere, exile it instead.

3.2 /10
$0.11
Paperfin Rascal

Paperfin Rascal

Creature — Merfolk Rogue (2/2)

When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

3.3 /10
$0.11
Pestermite

Pestermite

Creature — Faerie Rogue (2/1)

Flash
Flying
When Pestermite enters the battlefield, you may tap or untap target permanent.

7.3 /10
$0.17
Preening Champion

Preening Champion

Creature — Bird Knight (2/2)

Flying
When Preening Champion enters the battlefield, create a 1/1 blue and red Elemental creature token.

3.2 /10
$0.02
Prismwake Merrow

Prismwake Merrow

Creature — Merfolk Wizard (2/1)

Flash
When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.

0.5 /10
$0.04
Psionic Snoop

Psionic Snoop

Creature — Human Rogue (0/3)

Flash
When Psionic Snoop enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

3 /10
$0.01
Qarsi Sadist

Qarsi Sadist

Creature — Human Cleric (1/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life.

3.3 /10
$0.02
Raven Familiar

Raven Familiar

Creature — Bird (1/2)

Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

3.4 /10
$0.23
Rimewall Protector

Rimewall Protector

Creature — Giant Wizard (3/4)

Ward
When Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward .

10 /10
--
River Herald Scout

River Herald Scout

Creature — Merfolk Scout (1/2)

When River Herald Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.8 /10
$0.01
Robobrain War Mind

Robobrain War Mind

Artifact Creature — Robot (0/5)

Robobrain War Mind's power is equal to the number of cards in your hand.
When Robobrain War Mind enters the battlefield, you get an amount of (energy counters) equal to the number of artifact creatures you control.
Whenever Robobrain War Mind attacks, you may pay . If you do, draw a card.

5.7 /10
$0.10
Rosie Cotton of South Lane

Rosie Cotton of South Lane

Legendary Creature — Halfling Peasant (1/1)

When Rosie Cotton of South Lane enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie.

9.4 /10
$0.16
Saiba Syphoner

Saiba Syphoner

Creature — Human Ninja (2/2)

Flash
This spell costs less to cast if there are no instant or sorcery cards in your hand.
When Saiba Syphoner enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
If Saiba Syphoner would die, shuffle it into your library instead.

10 /10
--
Sailor of Means

Sailor of Means

Creature — Human Pirate (1/4)

When Sailor of Means enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

6.5 /10
$0.02
Sam Loyal Attendant

Sam, Loyal Attendant

Legendary Creature — Halfling Peasant (2/4)

Partner with Frodo, Adventurous Hobbit (When this creature enters the battlefield, target player may put Frodo into their hand from their library, then shuffle.)
At the beginning of combat on your turn, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Activated abilities of Foods you control cost less to activate.

7.9 /10
$3.26
Sea Drake

Sea Drake

Creature — Drake (4/3)

Flying
When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.

1.3 /10
$0.03
Selkie HedgeMage

Selkie Hedge-Mage

Creature — Merfolk Wizard (2/2)

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.
When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.

2 /10
$0.14
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