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Cards similar to Tarpan (400)

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Village Elder

Village Elder

Creature — Human Druid (1/1)

, , Sacrifice a Forest: Regenerate target creature.

2.9 /10
$0.11
Viridian Acolyte

Viridian Acolyte

Creature — Elf Shaman (1/1)

, : Add one mana of any color.

2 /10
$0.07
Wall of Vines

Wall of Vines

Creature — Plant Wall (0/3)

Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)

5.4 /10
$0.05
Wall of Wood

Wall of Wood

Creature — Wall (0/3)

Defender (This creature can't attack.)

2.6 /10
~$24
Wild Nacatl

Wild Nacatl

Creature — Cat Warrior (1/1)

Wild Nacatl gets +1/+1 as long as you control a Mountain.
Wild Nacatl gets +1/+1 as long as you control a Plains.

6.2 /10
$0.69
Willow Dryad

Willow Dryad

Creature — Dryad (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2.2 /10
$0.39
Willow Elf

Willow Elf

Creature — Elf (1/1)

1.4 /10
$0.17
Wirewood Symbiote

Wirewood Symbiote

Creature — Insect (1/1)

Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.

9 /10
$1.85
Wolfbitten Captive  Krallenhorde Killer

Wolfbitten Captive // Krallenhorde Killer

Creature — Human Werewolf // Creature — Werewolf (1/1)

: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Krallenhorde Killer

: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.

5.3 /10
$0.69
Woodland Druid

Woodland Druid

Creature — Human Druid (1/2)

3.4 /10
$0.12
Wrens Run Hydra

Wren's Run Hydra

Creature — Hydra (0/0)

Reach
Wren's Run Hydra enters the battlefield with X +1/+1 counters on it.
Reinforce X— (, Discard this card: Put X +1/+1 counters on target creature.)

7.7 /10
$0.12
Zodiac Rabbit

Zodiac Rabbit

Creature — Rabbit (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

1.7 /10
$9.26
Apothecary Initiate

Apothecary Initiate

Creature — Kithkin Cleric (1/1)

Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.

2.3 /10
$0.11
Arborback Stomper

Arborback Stomper

Creature — Beast (5/4)

Trample
When Arborback Stomper enters the battlefield, you gain 5 life.

3.6 /10
$0.04
Armored Kincaller

Armored Kincaller

Creature — Dinosaur (3/3)

When Armored Kincaller enters the battlefield, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life.

4.3 /10
$0.03
Azusas Many Journeys  Likeness of the Seeker

Azusa's Many Journeys // Likeness of the Seeker

Enchantment — Saga // Enchantment Creature — Human Monk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — You may play an additional land this turn.
II — You gain 3 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Likeness of the Seeker

Whenever Likeness of the Seeker becomes blocked, untap up to three lands you control.

8.7 /10
$0.10
Blossom Prancer

Blossom Prancer

Creature — Spirit (4/4)

Reach
When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.

4.8 /10
$0.04
Blossoming Bogbeast

Blossoming Bogbeast

Creature — Beast (3/3)

Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.

8.9 /10
$5.37
BogStrider Ash

Bog-Strider Ash

Creature — Treefolk Shaman (2/4)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a Goblin spell, you may pay . If you do, you gain 2 life.

1.1 /10
$0.12
Bookwurm

Bookwurm

Creature — Wurm (7/7)

Trample
When Bookwurm enters the battlefield, you gain 3 life and draw a card.
: Put Bookwurm from your graveyard into your library third from the top.

6.7 /10
$0.08
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