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Cards similar to Treefolk Seedlings (400)

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Voice of the Vermin

Voice of the Vermin

Creature — Human Citizen (2/2)

Voice of the Vermin enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn.

2.4 /10
$0.01
Waker of the Wilds

Waker of the Wilds

Creature — Merfolk Shaman (3/3)

: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.

6.1 /10
$0.15
Wayfaring Temple

Wayfaring Temple

Creature — Elemental (0/0)

Wayfaring Temple's power and toughness are each equal to the number of creatures you control.
Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)

7.3 /10
$0.16
Wayward Swordtooth

Wayward Swordtooth

Creature — Dinosaur (5/5)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
You may play an additional land on each of your turns.
Wayward Swordtooth can't attack or block unless you have the city's blessing.

9.7 /10
$2.20
Whip Vine

Whip Vine

Creature — Plant Wall (1/4)

Defender; reach (This creature can block creatures with flying.)
You may choose not to untap Whip Vine during your untap step.
: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.

1.3 /10
$0.16
Wild Beastmaster

Wild Beastmaster

Creature — Human Shaman (1/1)

Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.

8.1 /10
$0.19
Wildwood Mentor

Wildwood Mentor

Creature — Treefolk (1/1)

Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor.
Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power.

5.9 /10
$0.36
Wintermoor Commander

Wintermoor Commander

Creature — Human Knight (2/0)

Deathtouch
Wintermoor Commander's toughness is equal to the number of Knights you control.
Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8.2 /10
$0.12
Yasova Dragonclaw

Yasova Dragonclaw

Legendary Creature — Human Warrior (4/2)

Trample
At the beginning of combat on your turn, you may pay . If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.

5.4 /10
$0.16
Yavimaya Dryad

Yavimaya Dryad

Creature — Dryad (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.

7.9 /10
$0.13
Yorvo Lord of Garenbrig

Yorvo, Lord of Garenbrig

Legendary Creature — Giant Noble (0/0)

Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it.
Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.

7.8 /10
$0.26
Aberrant

Aberrant

Creature — Tyranid Mutant (0/0)

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Trample
Heavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.

8.5 /10
$0.40
Abzan KinGuard

Abzan Kin-Guard

Creature — Human Warrior (3/3)

Abzan Kin-Guard has lifelink as long as you control a white or black permanent.

1.3 /10
$0.13
Acridian

Acridian

Creature — Insect (2/4)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

1.3 /10
$0.13
Adaptive Sporesinger

Adaptive Sporesinger

Creature — Phyrexian Druid (2/2)

Vigilance
When Adaptive Sporesinger enters the battlefield, choose one —
• Target creature gets +2/+2 and gains vigilance until end of turn.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

6.8 /10
$0.03
Advocate of the Beast

Advocate of the Beast

Creature — Elf Shaman (2/3)

At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.

2.5 /10
$0.06
Ainok Survivalist

Ainok Survivalist

Creature — Dog Shaman (2/1)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.

8.1 /10
$0.06
Albino Troll

Albino Troll

Creature — Troll (3/3)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Regenerate Albino Troll.

1 /10
$0.28
Ambitious Dragonborn

Ambitious Dragonborn

Creature — Dragon Barbarian (0/0)

Ambitious Dragonborn enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard.

6.7 /10
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Anaconda

Anaconda

Creature — Snake (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

2.2 /10
$0.28
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