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Cards similar to Volunteer Reserves (400)

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Jeskai Student

Jeskai Student

Creature — Human Monk (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

2.7 /10
$0.06
Judge of Currents

Judge of Currents

Creature — Merfolk Wizard (1/1)

Whenever a Merfolk you control becomes tapped, you may gain 1 life.

4.1 /10
$0.18
Juniper Order Rootweaver

Juniper Order Rootweaver

Creature — Human Druid (2/2)

Kicker (You may pay an additional as you cast this spell.)
When Juniper Order Rootweaver enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control.

2.2 /10
$0.05
Kami of Ancient Law

Kami of Ancient Law

Creature — Spirit (2/2)

Sacrifice Kami of Ancient Law: Destroy target enchantment.

4.8 /10
$0.04
Kami of Transmutation

Kami of Transmutation

Creature — Spirit (2/2)

When Kami of Transmutation enters or leaves the battlefield, choose one —
• Each permanent card in your hand perpetually becomes an artifact in addition to its other types.
• Each permanent card in your hand perpetually becomes an enchantment in addition to its other types.

10 /10
--
Kazandu Blademaster

Kazandu Blademaster

Creature — Human Soldier Ally (1/1)

First strike, vigilance
Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.

4.7 /10
$0.15
KeenEared Sentry

Keen-Eared Sentry

Creature — Human Soldier (2/1)

You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Each opponent can't venture into the dungeon more than once each turn.

4.6 /10
$0.02
Keening Apparition

Keening Apparition

Creature — Spirit (2/2)

Sacrifice Keening Apparition: Destroy target enchantment.

4.2 /10
$0.06
Keeper of the Light

Keeper of the Light

Creature — Human Wizard (1/2)

, : Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.

0.3 /10
$0.28
Keleth Sunmane Familiar

Keleth, Sunmane Familiar

Legendary Creature — Horse (1/1)

Whenever a commander you control attacks, put a +1/+1 counter on it.
Partner (You can have two commanders if both have partner.)

8 /10
$0.10
Kemba Kha Enduring

Kemba, Kha Enduring

Legendary Creature — Cat Cleric (2/2)

Whenever Kemba, Kha Enduring or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature.
Equipped creatures you control get +1/+1.
: Create a 2/2 white Cat creature token.

7.3 /10
$0.17
Kentaro the Smiling Cat

Kentaro, the Smiling Cat

Legendary Creature — Human Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
You may pay rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.

5.3 /10
$2.46
King Suleiman

King Suleiman

Creature — Human Noble (1/1)

: Destroy target Djinn or Efreet.

1 /10
~$169
Kinsbaile Skirmisher

Kinsbaile Skirmisher

Creature — Kithkin Soldier (2/2)

When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.

1.3 /10
$0.02
Kithkin Greatheart

Kithkin Greatheart

Creature — Kithkin Soldier (2/1)

As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.

0.5 /10
$0.03
Kithkin Shielddare

Kithkin Shielddare

Creature — Kithkin Soldier (1/1)

, : Target blocking creature gets +2/+2 until end of turn.

1.3 /10
$0.15
Kithkin Zealot

Kithkin Zealot

Creature — Kithkin Cleric (1/3)

When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.

1.4 /10
$0.11
Kitsune Ace

Kitsune Ace

Creature — Fox Pilot (2/2)

Whenever a Vehicle you control attacks, choose one —
• That Vehicle gains first strike until end of turn.
• Untap Kitsune Ace.

6.8 /10
$0.14
Kitsune Loreweaver

Kitsune Loreweaver

Creature — Fox Cleric (2/1)

: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.

2.6 /10
$0.16
Kjeldoran Guard

Kjeldoran Guard

Creature — Human Soldier (1/1)

: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands.

0.1 /10
$0.10
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