Creature — Dog (2/2)
Whenever Filthy Cur is dealt damage, you lose that much life.
Creature — Djinn (2/2)
Flying
At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.
Creature — Phyrexian Gremlin (1/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Phyrexian Horror (4/4)
Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.
Creature — Phyrexian Skeleton (2/2)
Corrupted — : Return Fleshless Gladiator from your graveyard to the battlefield tapped. You lose 1 life. Activate only if an opponent has three or more poison counters.
Creature — Horse (2/2)
Whenever another creature dies, tap Fleshmad Steed.
Creature — Imp (2/2)
Flying
When Foul Imp enters the battlefield, you lose 2 life.
Creature — Goblin Rogue (1/1)
Haste
Goblin spells and Rogue spells you cast cost less to cast.
Creature — Vampire Warrior (2/2)
Kicker (You may pay an additional as you cast this spell.)
When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.
Creature — Zombie Bat (1/1)
Kicker (You may pay an additional as you cast this spell.)
Flying, lifelink
If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it.
Creature — Human Rogue (2/2)
, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
Creature — Phyrexian Human (2/1)
Whenever you sacrifice another permanent, put a +1/+1 counter on Gixian Infiltrator.
Artifact Creature — Illusion (0/1)
Flying
Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.
Creature — Human Rogue (2/1)
Menace
Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter).
At the beginning of your upkeep, you may pay . If you do, you draw a card and you lose 1 life.
Creature — Spirit (2/1)
If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.
Creature — Slug Horror (0/3)
Menace
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature — Zombie (1/3)
, Sacrifice a creature: Target player loses 1 life and you gain 1 life.
Creature — Goblin Mercenary (2/1)
Sacrifice a Goblin: Regenerate Goblin Turncoat.
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