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Cards similar to Doomsday Specter (400)

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Runo Stromkirk  Krothuss Lord of the Deep

Runo Stromkirk // Krothuss, Lord of the Deep

Legendary Creature — Vampire Cleric // Legendary Creature — (1/4)

Flying
When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.

Krothuss, Lord of the Deep

Flying
Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.

7.3 /10
$0.15
Shrill Howler  Howling Chorus

Shrill Howler // Howling Chorus

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (3/1)

Creatures with power less than Shrill Howler's power can't block it.
: Transform Shrill Howler.

Howling Chorus

Creatures with power less than Howling Chorus's power can't block it.
Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.

3.1 /10
$0.11
The Master Mesmerist

The Master, Mesmerist

Legendary Creature — Time Lord Rogue (3/3)

: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.)
Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card.

5.5 /10
$0.12
Intet the Dreamer

Intet, the Dreamer

Legendary Creature — Dragon (6/6)

Flying
Whenever Intet, the Dreamer deals combat damage to a player, you may pay . If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.

7.8 /10
$0.85
Optimus Prime Hero  Optimus Prime Autobot Leader

Optimus Prime, Hero // Optimus Prime, Autobot Leader

Legendary Artifact Creature — Robot // Legendary Artifact — (4/8)

More Than Meets the Eye (You may cast this card converted for .)
At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
When Optimus Prime dies, return it to the battlefield converted under its owner's control.

Optimus Prime, Autobot Leader

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Trample
Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.

7.1 /10
$2.09
The Beast Deathless Prince

The Beast, Deathless Prince

Legendary Creature — Demon (6/6)

When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn.
The Beast enters the battlefield tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.)
Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.

6.1 /10
$0.09
Akki Underminer

Akki Underminer

Creature — Goblin Rogue Shaman (1/1)

Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.

3 /10
$0.23
Anowon the Ruin Thief

Anowon, the Ruin Thief

Legendary Creature — Vampire Rogue (2/4)

Other Rogues you control get +1/+1.
Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)

8 /10
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Belligerent Guest

Belligerent Guest

Creature — Vampire (3/2)

Trample
Whenever Belligerent Guest deals combat damage to a player, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")

6.1 /10
$0.02
Dementia Sliver

Dementia Sliver

Creature — Sliver (3/3)

All Slivers have ": Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn."

2.1 /10
$0.25
Erdwal Ripper

Erdwal Ripper

Creature — Vampire (2/1)

Haste
Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.

2.2 /10
$0.06
Falkenrath Marauders

Falkenrath Marauders

Creature — Vampire Warrior (2/2)

Flying, haste
Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.

4.8 /10
$0.25
Glass Asp

Glass Asp

Creature — Snake (2/1)

Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay before that step.

2 /10
$0.08
Glowing One

Glowing One

Creature — Zombie Mutant (2/2)

Deathtouch
Whenever Glowing One deals combat damage to a player, they get four rad counters.
Whenever a player mills a nonland card, you gain 1 life.

7.4 /10
$0.19
Kaito Shizuki

Kaito Shizuki

Legendary Planeswalker — Kaito

At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out.
+1: Draw a card. Then discard a card unless you attacked this turn.
?2: Create a 1/1 blue Ninja creature token with "This creature can't be blocked."
?7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."

8.7 /10
$2.77
Kotose the Silent Spider

Kotose, the Silent Spider

Legendary Creature — Human Ninja (4/4)

When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.

5.4 /10
$0.06
Lambholt Elder  Silverpelt Werewolf

Lambholt Elder // Silverpelt Werewolf

Creature — Human Werewolf // Creature — Werewolf (1/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.

Silverpelt Werewolf

Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.

5 /10
$0.16
Markov Blademaster

Markov Blademaster

Creature — Vampire Warrior (1/1)

Double strike
Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.

5.3 /10
$0.31
Neheb Dreadhorde Champion

Neheb, Dreadhorde Champion

Legendary Creature — Zombie Minotaur Warrior (5/4)

Trample
Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much . Until end of turn, you don't lose this mana as steps and phases end.

9 /10
$0.23
Otrimi the EverPlayful

Otrimi, the Ever-Playful

Legendary Creature — Nightmare Beast (6/6)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Trample
Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.

7.4 /10
$0.95
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