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Cards similar to Hunting Wilds (400)

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Primeval Light

Primeval Light

Sorcery

Destroy all enchantments target player controls.

2.8 /10
$0.24
Rampant Growth

Rampant Growth

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

10 /10
$0.38
Rebuking Ceremony

Rebuking Ceremony

Sorcery

Put two target artifacts on top of their owners' libraries.

0.2 /10
$0.18
Root Out

Root Out

Sorcery

Destroy target artifact or enchantment.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

6.7 /10
$0.04
Savage Conception

Savage Conception

Sorcery

Create a 3/3 green Beast creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

0.8 /10
$0.09
Secret Salvage

Secret Salvage

Sorcery

Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle.

7.6 /10
$0.34
Selfie Preservation

Selfie Preservation

Sorcery

Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.

10 /10
$0.07
Sheoldreds Restoration

Sheoldred's Restoration

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life.
Exile Sheoldred's Restoration.

4.3 /10
$0.05
Shoot Down

Shoot Down

Sorcery

Exile target artifact, enchantment, or creature with flying.

4.1 /10
$0.04
Souls Majesty

Soul's Majesty

Sorcery

Draw cards equal to the power of target creature you control.

9.3 /10
$1.43
Spider Food

Spider Food

Sorcery

Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

7.2 /10
$0.05
Storm the Citadel

Storm the Citadel

Sorcery

Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."

3.7 /10
$0.05
Storm the Seedcore

Storm the Seedcore

Sorcery

Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.

6.4 /10
$0.03
Suppression Ray  Orderly Plaza

Suppression Ray // Orderly Plaza

Sorcery // Land

Tap all creatures target player controls. You may pay X , then choose up to X creatures tapped this way. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Orderly Plaza

Orderly Plaza enters the battlefield tapped.
: Add or .

2.7 /10
$0.25
Symbol Status

Symbol Status

Sorcery

Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control.

10 /10
$0.21
Take to the Streets

Take to the Streets

Sorcery

Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.

2.4 /10
$0.03
Thermokarst

Thermokarst

Sorcery

Destroy target land. If that land was a snow land, you gain 1 life.

2.1 /10
--
Three Visits

Three Visits

Sorcery

Search your library for a Forest card, put it onto the battlefield, then shuffle.

10 /10
--
Tinker

Tinker

Sorcery

As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card, put that card onto the battlefield, then shuffle.

10 /10
--
Tranquil Path

Tranquil Path

Sorcery

Destroy all enchantments.
Draw a card.

1.8 /10
$0.10
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