← Edit search Random card

Cards similar to Auriok Steelshaper (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Qasali Pridemage

Qasali Pridemage

Creature — Cat Wizard (2/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

9 /10
$0.24
Quickening Licid

Quickening Licid

Creature — Licid (1/1)

, : Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature has first strike.

1 /10
$0.23
Regal Bunnicorn

Regal Bunnicorn

Creature — Rabbit Unicorn (0/0)

Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control.

7.1 /10
$0.43
Relic Seeker

Relic Seeker

Creature — Human Soldier (2/2)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.

8.1 /10
$0.22
Resolute Reinforcements

Resolute Reinforcements

Creature — Human Soldier (1/1)

Flash
When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token.

7.7 /10
$0.36
Reyav Master Smith

Reyav, Master Smith

Legendary Creature — Dwarf Artificer (2/2)

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

9 /10
$0.11
Safehold Sentry

Safehold Sentry

Creature — Elf Warrior (2/2)

, : Safehold Sentry gets +0/+2 until end of turn. ( is the untap symbol.)

0.3 /10
$0.09
Samite Pilgrim

Samite Pilgrim

Creature — Human Cleric (1/1)

Domain — : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

0.9 /10
$0.12
Sentinel Sliver

Sentinel Sliver

Creature — Sliver (2/2)

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

8.7 /10
--
Serene Steward

Serene Steward

Creature — Human Cleric Ally (2/2)

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

4.4 /10
$0.07
Serra Disciple

Serra Disciple

Creature — Bird Cleric (1/1)

Flying, first strike
Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)

2.9 /10
$0.05
Shield Bearer

Shield Bearer

Creature — Human Soldier (0/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.9 /10
--
Shire Shirriff

Shire Shirriff

Creature — Halfling Soldier (2/2)

Vigilance
When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.

7 /10
$0.04
Silverbeak Griffin

Silverbeak Griffin

Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

4.1 /10
$0.21
Slaughter Singer

Slaughter Singer

Creature — Phyrexian Cleric (2/2)

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)
Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.

6.8 /10
$0.08
Stalwart ShieldBearers

Stalwart Shield-Bearers

Creature — Human Soldier (0/3)

Defender
Other creatures you control with defender get +0/+2.

8.3 /10
$0.42
Standard Bearer

Standard Bearer

Creature — Human Flagbearer (1/1)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

3.2 /10
$1.35
Steadfast Cathar

Steadfast Cathar

Creature — Human Soldier (2/1)

Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.

0.9 /10
$0.02
Stoic Champion

Stoic Champion

Creature — Human Soldier (2/2)

Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.

1 /10
$0.20
SunBlessed Guardian  FurnaceBlessed Conqueror

Sun-Blessed Guardian // Furnace-Blessed Conqueror

Creature — Human Cleric // Creature — Phyrexian Cleric (2/2)

: Transform Sun-Blessed Guardian. Activate only as a sorcery. ( can be paid with either or 2 life.)

Furnace-Blessed Conqueror

Whenever Furnace-Blessed Conqueror attacks, create a tapped and attacking token that's a copy of it. Put a +1/+1 counter on that token for each +1/+1 counter on Furnace-Blessed Conqueror. Sacrifice that token at the beginning of the next end step.

2.2 /10
$0.03
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.