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Cards similar to Chain Lightning (400)

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Molten Disaster

Molten Disaster

Sorcery

Kicker (You may pay an additional as you cast this spell.)
If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Molten Disaster deals X damage to each creature without flying and each player.

7.3 /10
$0.50
Molten Impact

Molten Impact

Sorcery

Molten Impact deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, note that excess damage, then you get a one-time boon with "When you cast an instant or sorcery spell, this boon deals damage equal to the noted number to target creature or planeswalker an opponent controls."

10 /10
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Molten Psyche

Molten Psyche

Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.
Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.

8.9 /10
$3.44
Morbid Hunger

Morbid Hunger

Sorcery

Morbid Hunger deals 3 damage to any target. You gain 3 life.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

0.4 /10
$0.07
Pyrotechnics

Pyrotechnics

Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of targets.

2.2 /10
$0.05
Reckless Handling

Reckless Handling

Sorcery

Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.

9.1 /10
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Rolling Temblor

Rolling Temblor

Sorcery

Rolling Temblor deals 2 damage to each creature without flying.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.6 /10
$0.02
Rolling Thunder

Rolling Thunder

Sorcery

Rolling Thunder deals X damage divided as you choose among any number of targets.

6.5 /10
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Seize the Spotlight

Seize the Spotlight

Sorcery

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

9.2 /10
$8.23
Shatterskull Smashing  Shatterskull the Hammer Pass

Shatterskull Smashing // Shatterskull, the Hammer Pass

Sorcery // Land

Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.

Shatterskull, the Hammer Pass

As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.7 /10
$7.62
Siege of Towers

Siege of Towers

Sorcery

Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target Mountain becomes a 3/1 creature. It's still a land.

1.4 /10
$0.02
Smiting Helix

Smiting Helix

Sorcery

Smiting Helix deals 3 damage to any target and you gain 3 life.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1 /10
$0.05
Soul Burn

Soul Burn

Sorcery

Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

2.7 /10
$0.15
Spiraling Embers

Spiraling Embers

Sorcery — Arcane

Spiraling Embers deals damage to any target equal to the number of cards in your hand.

3.8 /10
$0.18
Spire Barrage

Spire Barrage

Sorcery

Spire Barrage deals damage to any target equal to the number of Mountains you control.

3 /10
$0.10
Spreading Insurrection

Spreading Insurrection

Sorcery

Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

5.9 /10
$0.05
Structural Distortion

Structural Distortion

Sorcery

Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.

2.8 /10
$0.04
Temporal Firestorm

Temporal Firestorm

Sorcery

Kicker and/or (You may pay an additional and/or as you cast this spell.)
Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out.
Temporal Firestorm deals 5 damage to each creature and each planeswalker.

3 /10
$0.06
The Countdown Is at One

The Countdown Is at One

Sorcery

Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.

10 /10
$0.14
Thought Hemorrhage

Thought Hemorrhage

Sorcery

Choose a nonland card name. Target player reveals their hand. Thought Hemorrhage deals 3 damage to that player for each card with the chosen name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.

0.4 /10
$0.30
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