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Cards similar to Defeat (400)

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Call of the DeathDweller

Call of the Death-Dweller

Sorcery

Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.

7.9 /10
$0.25
Callous SellSword  Burn Together

Callous Sell-Sword // Burn Together

Creature — Human Soldier // Sorcery — Adventure (2/2)

Callous Sell-Sword enters the battlefield with a +1/+1 counter on it for each creature that died under your control this turn.

Burn Together

Target creature you control deals damage equal to its power to any other target. Then sacrifice it.

5.3 /10
$0.08
Choking Sands

Choking Sands

Sorcery

Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.

2.8 /10
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Cleansing Ray

Cleansing Ray

Sorcery

Choose one —
• Destroy target Vampire.
• Destroy target enchantment.

1.6 /10
$0.05
Cleansing Wildfire

Cleansing Wildfire

Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Draw a card.

7.9 /10
$0.11
Collective Effort

Collective Effort

Sorcery

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target creature with power 4 or greater.
• Destroy target enchantment.
• Put a +1/+1 counter on each creature target player controls.

8.8 /10
$0.23
Dance of the Manse

Dance of the Manse

Sorcery

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

9.4 /10
$0.46
Dead Ringers

Dead Ringers

Sorcery

Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.

0.8 /10
$0.11
Desecrated Earth

Desecrated Earth

Sorcery

Destroy target land. Its controller discards a card.

1.2 /10
$0.07
Despoil

Despoil

Sorcery

Destroy target land. Its controller loses 2 life.

1.7 /10
$0.11
Destroy the Evidence

Destroy the Evidence

Sorcery

Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

3.4 /10
$0.05
Exile into Darkness

Exile into Darkness

Sorcery

Target player sacrifices a creature with mana value 3 or less.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.

0.9 /10
$0.30
Forced March

Forced March

Sorcery

Destroy all creatures with mana value X or less.

3.3 /10
$0.81
Hull Breach

Hull Breach

Sorcery

Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.

9.5 /10
$0.89
Icequake

Icequake

Sorcery

Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.

2.3 /10
$0.45
Legions Judgment

Legion's Judgment

Sorcery

Destroy target creature with power 4 or greater.

3.4 /10
$0.04
Maw of the Mire

Maw of the Mire

Sorcery

Destroy target land. You gain 4 life.

1.9 /10
$0.06
Mercurial Transformation

Mercurial Transformation

Sorcery — Lesson

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

3.9 /10
$0.05
No One Left Behind

No One Left Behind

Sorcery

This spell costs less to cast if it targets a creature card with mana value 3 or less.
Return target creature card from your graveyard to the battlefield.

6.2 /10
$0.04
Path of Peril

Path of Peril

Sorcery

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Destroy all creatures [with mana value 2 or less].

5.4 /10
$7.55
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