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Cards similar to Eland Umbra (400)

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Cradle of Safety

Cradle of Safety

Enchantment — Aura

Flash
Enchant creature you control
When Cradle of Safety enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+1.

5 /10
$0.04
Crown of Fury

Crown of Fury

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.

2.9 /10
$0.07
Crown of Vigor

Crown of Vigor

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.

1.7 /10
$0.09
Cunning

Cunning

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step.

0.5 /10
$0.10
Dance of the Dead

Dance of the Dead

Enchantment — Aura

Enchant creature card in a graveyard
When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap that creature.

9.4 /10
~$15
Dark Favor

Dark Favor

Enchantment — Aura

Enchant creature
When Dark Favor enters the battlefield, you lose 1 life.
Enchanted creature gets +3/+1.

3.4 /10
$0.04
Dark Privilege

Dark Privilege

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1.
Sacrifice a creature: Regenerate enchanted creature.

7 /10
$0.28
Demonic Ruckus

Demonic Ruckus

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has menace and trample.
When Demonic Ruckus is put into a graveyard from the battlefield, draw a card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

5.1 /10
$0.19
Divine Transformation

Divine Transformation

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.

1.6 /10
~$24
Dragon Breath

Dragon Breath

Enchantment — Aura

Enchant creature
Enchanted creature has haste.
: Enchanted creature gets +1/+0 until end of turn.
When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.

5.6 /10
$0.19
Dragon Fangs

Dragon Fangs

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has trample.
When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.

4.9 /10
$0.18
Dragon Shadow

Dragon Shadow

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.

5.5 /10
$0.26
Dub

Dub

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)

4.6 /10
$0.05
Due Diligence

Due Diligence

Enchantment — Aura

Enchant creature
When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn.
Enchanted creature gets +2/+2 and has vigilance.

3 /10
$0.03
Empyrial Armor

Empyrial Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each card in your hand.

5.7 /10
$0.23
Errantry

Errantry

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+0 and can only attack alone.

4.3 /10
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Ethereal Armor

Ethereal Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

9.6 /10
$3.83
Everflame Eidolon

Everflame Eidolon

Enchantment Creature — Spirit (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead.
Enchanted creature gets +1/+1.

2.5 /10
$0.04
Exoskeletal Armor

Exoskeletal Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.

3.5 /10
$0.27
Face of Divinity

Face of Divinity

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
As long as another Aura is attached to enchanted creature, it has first strike and lifelink.

6.9 /10
$0.11
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