Artifact Creature — Construct (3/1)
Whenever Ashnod's Harvester attacks, exile target card from a graveyard.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Artifact Creature — Construct (2/4)
: Bladed Sentinel gains vigilance until end of turn.
Artifact Creature — Wraith (2/1)
Wraith Form — Canoptek Wraith can't be blocked.
Transdimensional Scout — When Canoptek Wraith deals combat damage to a player, you may pay and sacrifice it. If you do, choose a land you control. Then search your library for up to two basic land cards which have the same name as the chosen land, put them onto the battlefield tapped, then shuffle.
Artifact Creature — Gargoyle (0/4)
When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.
Artifact Creature — Golem (2/3)
: Cobalt Golem gains flying until end of turn.
Artifact Creature — Wall (0/4)
Defender
: Creatures you control gain haste until end of turn.
Artifact Creature — Bird (2/4)
: Dukhara Peafowl gains flying until end of turn.
Artifact Creature — Golem (1/2)
Kicker (You may pay an additional as you cast this spell.)
Spend only colored mana on X. No more than one mana of each color may be spent this way.
If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.
Artifact Creature — Juggernaut (4/3)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Sacrifice an artifact: Put a +1/+1 counter on target creature.
Artifact Creature — Gargoyle (3/3)
Defender (This creature can't attack.)
: Until end of turn, Gargoyle Sentinel loses defender and gains flying.
Artifact Creature — Illusion (0/1)
Flying
Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.
Artifact Creature — Golem // Land (4/4)
Defender
: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.
Gold-Forge Garrison
(Transforms from Golden Guardian.)
: Add two mana of any one color.
, : Create a 4/4 colorless Golem artifact creature token.
Artifact Creature — Insect (2/1)
: Gust-Skimmer gains flying until end of turn.
Legendary Enchantment — Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."
Artifact Creature — Phyrexian Golem (2/3)
Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it.
Creatures you control with oil counters on them get +1/+1.
Artifact Creature — Robot (3/4)
When Impounding Lot-Bot enters the battlefield, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until Impounding Lot-Bot leaves the battlefield.
Artifact Creature — Phyrexian Beast (5/1)
: Insatiable Souleater gains trample until end of turn. ( can be paid with either or 2 life.)
Artifact // Artifact Creature — Golem (0/0)
When Kaslem's Stonetree enters the battlefield, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom in a random order.
Craft with Cave (, Exile this artifact, Exile a Cave you control or a Cave card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Kaslem's Strider
Artifact Creature — Phyrexian Cleric (2/1)
Lifelink
Whenever another artifact enters the battlefield under your control, Mandible Justiciar gets +1/+1 until end of turn.
Artifact Creature — Snake (2/1)
: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
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