← Edit search Random card

Cards similar to Fertile Imagination (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fallow Earth

Fallow Earth

Sorcery

Put target land on top of its owner's library.

0.6 /10
$0.22
Far Wanderings

Far Wanderings

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

8.9 /10
$0.35
Feast of Worms

Feast of Worms

Sorcery — Arcane

Destroy target land. If that land was legendary, its controller sacrifices another land.

2.1 /10
$0.12
Gale Force

Gale Force

Sorcery

Gale Force deals 5 damage to each creature with flying.

0.4 /10
$0.10
Glacial Revelation

Glacial Revelation

Sorcery

Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.

6.4 /10
$0.09
Haunting Imitation

Haunting Imitation

Sorcery

Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.

6.2 /10
$0.08
Hunters Feast

Hunters' Feast

Sorcery

Any number of target players each gain 6 life.

1.5 /10
$0.05
Ice Storm

Ice Storm

Sorcery

Destroy target land.

1.7 /10
--
Invigorating Falls

Invigorating Falls

Sorcery

You gain life equal to the number of creature cards in all graveyards.

1.9 /10
$0.13
Mogg Infestation

Mogg Infestation

Sorcery

Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.

6.6 /10
--
Natural Spring

Natural Spring

Sorcery

Target player gains 8 life.

1.2 /10
$0.22
Overwhelming Encounter

Overwhelming Encounter

Sorcery

Creatures you control gain vigilance and trample until end of turn. Roll a d20.
1—9 | Creatures you control get +2/+2 until end of turn.
10—19 | Put two +1/+1 counters on each creature you control.
20 | Put four +1/+1 counters on each creature you control.

7.2 /10
$0.08
Predatory Focus

Predatory Focus

Sorcery

You may have creatures you control assign their combat damage this turn as though they weren't blocked.

5.6 /10
$0.36
Predatory Rampage

Predatory Rampage

Sorcery

Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.

5.6 /10
$0.34
Primeval Light

Primeval Light

Sorcery

Destroy all enchantments target player controls.

2.8 /10
$0.24
Rally the Galadhrim

Rally the Galadhrim

Sorcery

Create a token that's a copy of target creature you control.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

6.3 /10
$0.23
Reclaiming Vines

Reclaiming Vines

Sorcery

Destroy target artifact, enchantment, or land.

4.2 /10
$0.03
Renewal

Renewal

Sorcery

As an additional cost to cast this spell, sacrifice a land.
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Draw a card at the beginning of the next turn's upkeep.

2.8 /10
$0.23
Rude Awakening

Rude Awakening

Sorcery

Choose one —
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine (Choose both if you pay the entwine cost.)

7.4 /10
$0.76
Saproling Migration

Saproling Migration

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.

7.3 /10
$0.08
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.