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Cards similar to Grasping Current (400)

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Kellan the FaeBlooded  Birthright Boon

Kellan, the Fae-Blooded // Birthright Boon

Legendary Creature — Human Faerie // Sorcery — Adventure (2/2)

Double strike
Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded.

Birthright Boon

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

8.3 /10
$1.52
Last Thoughts

Last Thoughts

Sorcery

Draw a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

4.4 /10
$0.05
Legerdemain

Legerdemain

Sorcery

Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)

5.9 /10
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Lilianas Spoils

Liliana's Spoils

Sorcery

Target opponent discards a card.
Look at the top five cards of your library. You may reveal a black card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

3.7 /10
$0.31
Lucid Dreams

Lucid Dreams

Sorcery

Draw X cards, where X is the number of card types among cards in your graveyard.

2.1 /10
$0.04
March of the Returned

March of the Returned

Sorcery

Return up to two target creature cards from your graveyard to your hand.

3.6 /10
$0.02
Mouth to Mouth

Mouth to Mouth

Sorcery

Choose target opponent and target creature they control. You and that player have a breath-holding contest. If you win, you gain control of that creature.

10 /10
$0.28
Mystic Meditation

Mystic Meditation

Sorcery

Draw three cards. Then discard two cards unless you discard a creature card.

2.3 /10
$0.05
Nanogene Conversion

Nanogene Conversion

Sorcery

Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.

7.7 /10
$3.75
One with the Machine

One with the Machine

Sorcery

Draw cards equal to the highest mana value among artifacts you control.

8.9 /10
$0.09
Plea for Power

Plea for Power

Sorcery

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

8.4 /10
$0.21
Rally the Galadhrim

Rally the Galadhrim

Sorcery

Create a token that's a copy of target creature you control.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

6.3 /10
$0.18
Razakeths Rite

Razaketh's Rite

Sorcery

Search your library for a card, put that card into your hand, then shuffle.
Cycling (, Discard this card: Draw a card.)

7.5 /10
$0.25
Relentless Advance

Relentless Advance

Sorcery

Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

4.1 /10
$0.02
Reverse Engineer

Reverse Engineer

Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Draw three cards.

8 /10
$0.03
Ribbons of the Reikai

Ribbons of the Reikai

Sorcery — Arcane

Draw a card for each Spirit you control.

5.3 /10
$0.16
Rise of Extus

Rise of Extus

Sorcery

Exile target creature. Exile up to one target instant or sorcery card from a graveyard.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

1.3 /10
$0.02
Road  Ruin

Road // Ruin

Instant // Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Ruin

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Ruin deals damage to target creature equal to the number of lands you control.

7.2 /10
$0.07
Rush of Knowledge

Rush of Knowledge

Sorcery

Draw cards equal to the highest mana value among permanents you control.

7.8 /10
$0.33
Sakashimas Will

Sakashima's Will

Sorcery

Choose one. If you control a commander as you cast this spell, you may choose both.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.

8 /10
$0.88
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