Creature — Spirit (1/1)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku.
, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.
Creature — Spirit Warrior (2/2)
: Attacking Spirits get +1/+0 until end of turn.
Creature — Vampire (2/1)
Bloodcrazed Neonate attacks each combat if able.
Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.
Creature — Phoenix (2/2)
Flying
Bloodfeather Phoenix can't block.
Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay . If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.
Creature — Wolverine (2/1)
Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.
Creature — Goblin Warrior (1/1)
Red creatures you control have first strike.
Creature — Minotaur Warrior (4/3)
When Bloodrage Brawler enters the battlefield, discard a card.
Creature — Goblin Warrior (2/2)
Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature — Vampire (3/2)
When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature — Goblin Warrior (1/2)
As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.
Creature — Human Warrior (1/2)
Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
Creature — Dwarf Shaman (1/3)
Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent.
Creature — Human Wizard (1/3)
Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.
Creature — Human Knight (2/2)
Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.
Creature — Minotaur Wizard (2/1)
First strike
, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.
Creature — Cat (2/1)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Human Warrior (1/1)
Trample
Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
Creature — Elemental Lizard (1/3)
Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Creature — Salamander (1/2)
: Cinder Crawler gets +1/+0 until end of turn. Activate only if Cinder Crawler is blocked.
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