Creature — Elemental (1/1)
Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.
Creature — Beast (4/3)
Landfall — Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn.
Creature — Mouse (1/2)
Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
Creature — Cephalid Wizard (1/1)
Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards.
, : Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
Creature — Elemental Dog (2/4)
Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.)
Whenever you cast a spell during your turn, untap target creature.
Creature — Phyrexian Sphinx (5/7)
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards.
Flying
When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
Creature — Homunculus (1/4)
If it's neither day nor night, it becomes day as Component Collector enters the battlefield.
Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.
Creature — Human (0/0)
Contortionist Troupe enters the battlefield with X +1/+1 counters on it.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.
Creature — Wall (1/4)
Defender
, : Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)
Creature — Human Pirate (3/3)
: Target Goblin, Orc, or Pirate can't be blocked this turn.
Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature — Spirit Advisor (4/4)
Flying
Descend 4 — When Council of Echoes enters the battlefield, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than Council of Echoes to its owner's hand.
Enchantment Creature — Centaur (2/4)
Play with the top card of your library revealed.
You may play lands from the top of your library.
Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.
Creature — Human // Creature — Spirit (1/3)
When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Ghostly Castigator
Flying
When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library.
If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead.
Creature — Human Wizard Mutant (0/0)
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
, : Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.
Creature — Human Artificer (1/3)
Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.)
Creature — Homunculus (0/4)
Defender
, : Target player mills X cards, where X is the number of creatures you control with defender.
Creature — Wurm Horror (5/4)
Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature — Siren Pirate (3/3)
Flash
Flying
Dreamcaller Siren can block only creatures with flying.
When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.
Creature — Human Ranger (4/4)
Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you.
Creature — Angel (3/3)
Flying
Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.
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