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Cards similar to High Tide (400)

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Bewilder

Bewilder

Instant

Target creature gets -3/-0 until end of turn.
Draw a card.

2 /10
$0.04
Beyeen Veil  Beyeen Coast

Beyeen Veil // Beyeen Coast

Instant // Land

Creatures your opponents control get -2/-0 until end of turn.

Beyeen Coast

Beyeen Coast enters the battlefield tapped.
: Add .

6.8 /10
$0.06
Blacksmiths Skill

Blacksmith's Skill

Instant

Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.

9.4 /10
$0.05
Blessed Breath

Blessed Breath

Instant — Arcane

Target creature you control gains protection from the color of your choice until end of turn.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

5 /10
$0.17
Blessed Defiance

Blessed Defiance

Instant

Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.

4.6 /10
$0.06
Blessing of Belzenlok

Blessing of Belzenlok

Instant

Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.

4.4 /10
$0.02
Blinding Spray

Blinding Spray

Instant

Creatures your opponents control get -4/-0 until end of turn.
Draw a card.

1.4 /10
$0.10
Blossoming Defense

Blossoming Defense

Instant

Target creature you control gets +2/+2 and gains hexproof until end of turn.

8.9 /10
$0.58
Boon of Erebos

Boon of Erebos

Instant

Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.

3.8 /10
$0.07
Brave the Elements

Brave the Elements

Instant

Choose a color. White creatures you control gain protection from the chosen color until end of turn.

8.8 /10
$0.37
Brute Force

Brute Force

Instant

Target creature gets +3/+3 until end of turn.

8.4 /10
$0.18
Built to Last

Built to Last

Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

4.6 /10
--
Built to Smash

Built to Smash

Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

7.1 /10
$0.07
Bull Rush

Bull Rush

Instant

Target creature gets +2/+0 until end of turn.

2 /10
$0.04
Chaos Charm

Chaos Charm

Instant

Choose one —
• Destroy target Wall.
• Chaos Charm deals 1 damage to target creature.
• Target creature gains haste until end of turn.

2.9 /10
$0.12
Charge

Charge

Instant

Creatures you control get +1/+1 until end of turn.

3.7 /10
$0.03
Charge Through

Charge Through

Instant

Target creature gains trample until end of turn.
Draw a card.

8.5 /10
$0.07
Coat with Venom

Coat with Venom

Instant

Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

3.6 /10
$0.10
Code of Constraint

Code of Constraint

Instant

Target creature gets -4/-0 until end of turn.
Draw a card.
Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.

2 /10
$0.02
Coming In Hot

Coming In Hot

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

4.8 /10
$0.05
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