Sorcery
Search target opponent's library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled.
Sorcery
Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card.
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Sorcery
Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare.
Sorcery
Return target creature card from your graveyard to your hand.
Draw a card.
Sorcery
Return target creature card from your graveyard to your hand. If you control an artifact, draw a card.
Sorcery
Unless any player pays , search your library for a card, put that card into your hand, then shuffle.
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
Sorcery
For each color, return up to one target creature card of that color from your graveyard to your hand.
Sorcery
Destroy target creature or planeswalker.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control.
Sorcery
Target opponent sacrifices a green or white creature. If that player does, they lose 2 life.
Sorcery
Casualty 1
Target creature an opponent controls perpetually gets -0/-3.
Sorcery
As an additional cost to cast this spell, discard X cards.
Sickening Dreams deals X damage to each creature and each player.
Sorcery
This spell can't be countered.
Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Sorcery
Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Sorcery
Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.
Sorcery
Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both.
• Exile target creature or planeswalker.
• Return target creature or planeswalker card from your graveyard to your hand.
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