← Edit search Random card

Cards similar to Hope and Glory (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Growth Cycle

Growth Cycle

Instant

Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.

1 /10
$0.03
Highspire Infusion

Highspire Infusion

Instant

Target creature gets +3/+3 until end of turn. You get (two energy counters).

3 /10
$0.02
HundredTalon Strike

Hundred-Talon Strike

Instant — Arcane

Target creature gets +1/+0 and gains first strike until end of turn.
Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

2.1 /10
$0.10
Inspirit

Inspirit

Instant

Untap target creature. It gets +2/+4 until end of turn.

0.8 /10
$0.22
Leap of Flame

Leap of Flame

Instant

Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature gets +1/+0 and gains flying and first strike until end of turn.

2.1 /10
$0.08
Might of the Nephilim

Might of the Nephilim

Instant

Target creature gets +2/+2 until end of turn for each of its colors.

3.6 /10
$0.30
Might of the Old Ways

Might of the Old Ways

Instant

Target creature gets +2/+2 until end of turn.
Coven — Then if you control three or more creatures with different powers, draw a card.

3.2 /10
$0.05
Moment of Valor

Moment of Valor

Instant

Choose one —
• Untap target creature. It gets +1/+0 and gains indestructible until end of turn.
• Destroy target creature with power 4 or greater.

4.7 /10
$0.03
Nahiris Stoneblades

Nahiri's Stoneblades

Instant

Up to two target creatures each get +2/+0 until end of turn.

2.4 /10
$0.04
Officious Interrogation

Officious Interrogation

Instant

This spell costs more to cast for each target beyond the first.
Choose any number of target players. Investigate X times, where X is the total number of creatures those players control.

6.5 /10
$0.15
Piety Charm

Piety Charm

Instant

Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.

1.6 /10
$0.12
Rapid Fire

Rapid Fire

Instant

Cast this spell only before blockers are declared.
Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

0.3 /10
~$14
Run for Your Life

Run for Your Life

Instant

One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

5.7 /10
$0.06
Savage Surge

Savage Surge

Instant

Target creature gets +2/+2 until end of turn. Untap that creature.

3.7 /10
$0.03
Second Breakfast

Second Breakfast

Instant

Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

5.2 /10
$0.02
Silverflame Squire  On Alert

Silverflame Squire // On Alert

Creature — Human Soldier // Instant — Adventure (2/1)



On Alert

Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)

4.8 /10
$0.02
Strength in Numbers

Strength in Numbers

Instant

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

4.2 /10
$0.06
Symbiosis

Symbiosis

Instant

Two target creatures each get +2/+2 until end of turn.

0.7 /10
$0.10
Take Heart

Take Heart

Instant

Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.

3.8 /10
$0.03
Thunder Strike

Thunder Strike

Instant

Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

2.3 /10
$0.01
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.