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Cards similar to Hunting Wilds (400)

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Animists Might

Animist's Might

Sorcery

This spell costs less to cast if it targets a legendary creature you control.
Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.

7.6 /10
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Bestial Menace

Bestial Menace

Sorcery

Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.

5.1 /10
$0.05
Bountiful Harvest

Bountiful Harvest

Sorcery

You gain 1 life for each land you control.

4 /10
$0.08
Canopy Surge

Canopy Surge

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.

3.5 /10
$0.30
Claws of Wirewood

Claws of Wirewood

Sorcery

Claws of Wirewood deals 3 damage to each creature with flying and each player.
Cycling (, Discard this card: Draw a card.)

1.6 /10
$0.18
Courage in Crisis

Courage in Crisis

Sorcery

Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7.8 /10
$0.04
Crack Open

Crack Open

Sorcery

Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

8 /10
$0.02
Creeping Corrosion

Creeping Corrosion

Sorcery

Destroy all artifacts.

6.1 /10
$0.55
Curse of the Werefox

Curse of the Werefox

Sorcery

Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.)

5.2 /10
$0.03
Cyclical Evolution

Cyclical Evolution

Sorcery

Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

2.9 /10
$0.25
Demonic Collusion

Demonic Collusion

Sorcery

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Search your library for a card, put that card into your hand, then shuffle.

5.5 /10
$2.94
Dragons Approach

Dragon's Approach

Sorcery

Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Dragon's Approach.

7.8 /10
$2.57
Enlarge

Enlarge

Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

5.1 /10
$0.08
Essence Filter

Essence Filter

Sorcery

Destroy all enchantments or all nonwhite enchantments.

1.5 /10
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Fallow Earth

Fallow Earth

Sorcery

Put target land on top of its owner's library.

0.6 /10
$0.26
Farseek

Farseek

Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

10 /10
$0.82
Feast of Worms

Feast of Worms

Sorcery — Arcane

Destroy target land. If that land was legendary, its controller sacrifices another land.

2.1 /10
$0.15
Fight with Fire

Fight with Fire

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)

4.3 /10
$0.02
Finishing Move

Finishing Move

Sorcery

You get , then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control.

3.6 /10
$0.02
Harmonize

Harmonize

Sorcery

Draw three cards.

9.9 /10
$0.35
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