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Cards similar to Kill-Suit Cultist (400)

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Shivan Devastator

Shivan Devastator

Creature — Dragon Hydra (0/0)

Flying, haste
Shivan Devastator enters the battlefield with X +1/+1 counters on it.

9 /10
$3.74
Slag Fiend

Slag Fiend

Creature — Phyrexian Construct (0/0)

Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.

2.3 /10
$0.16
Tiefling Outcasts

Tiefling Outcasts

Creature — Tiefling Peasant (1/1)

Double team
Other Demons, Devils, Imps, and Tieflings you control get +1/+0.

10 /10
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Viashino Branchrider

Viashino Branchrider

Creature — Lizard Warrior (1/1)

Kicker (You may pay an additional as you cast this spell.)
Haste
If Viashino Branchrider was kicked, it enters the battlefield with two +1/+1 counters on it.
: Viashino Branchrider gets +2/+0 until end of turn.

3.6 /10
$0.02
Voldaren Stinger

Voldaren Stinger

Creature — Vampire Warrior (1/1)

Voldaren Stinger has first strike as long as it's attacking.
: Voldaren Stinger gets +2/+0 until end of turn.

4.3 /10
$0.01
Weaselback Redcap

Weaselback Redcap

Creature — Goblin Knight (1/1)

: Weaselback Redcap gets +2/+0 until end of turn.

3.6 /10
$0.02
Whippoorwill

Whippoorwill

Creature — Bird (1/1)

, : Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.

1.2 /10
$1.07
WrenchRigger

Wrench-Rigger

Creature — Goblin Rigger (1/1)

When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.10
Bloodshed Fever

Bloodshed Fever

Enchantment — Aura

Enchant creature
Enchanted creature attacks each combat if able.

1.7 /10
$0.11
Crimson Muckwader

Crimson Muckwader

Creature — Lizard (2/1)

Crimson Muckwader gets +1/+1 as long as you control a Swamp.
: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

0.4 /10
$0.02
Emberwilde Caliph

Emberwilde Caliph

Creature — Djinn (4/4)

Flying, trample
Emberwilde Caliph attacks each combat if able.
Whenever Emberwilde Caliph deals damage, you lose that much life.

0.5 /10
$0.53
Experiment One

Experiment One

Creature — Human Ooze (1/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

7.4 /10
$0.31
Furor of the Bitten

Furor of the Bitten

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and attacks each combat if able.

4.4 /10
$0.04
Guise of Fire

Guise of Fire

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/-1 and attacks each combat if able.

1.1 /10
$0.02
Megatron Tyrant  Megatron Destructive Force

Megatron, Tyrant // Megatron, Destructive Force

Legendary Artifact Creature — Robot // Legendary Artifact — (7/5)

More Than Meets the Eye (You may cast this card converted for .)
Your opponents can't cast spells during combat.
At the beginning of your postcombat main phase, you may convert Megatron. If you do, add for each 1 life your opponents have lost this turn.

Megatron, Destructive Force

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.

6.7 /10
$0.76
Necra Disciple

Necra Disciple

Creature — Human Wizard (1/1)

, : Add one mana of any color.
, : Prevent the next 1 damage that would be dealt to any target this turn.

0.3 /10
$0.10
Sedge Sliver

Sedge Sliver

Creature — Sliver (2/2)

All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."
All Slivers have ": Regenerate this permanent." (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

7 /10
$0.92
WillotheWisp

Will-o'-the-Wisp

Creature — Spirit (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

5.4 /10
$0.21
Balduvian Hydra

Balduvian Hydra

Creature — Hydra (0/1)

Balduvian Hydra enters the battlefield with X +1/+0 counters on it.
Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.
: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.

0.9 /10
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Favored Hoplite

Favored Hoplite

Creature — Human Soldier (1/2)

Heroic — Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.

4.3 /10
$0.28
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