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Cards similar to Necroplasm (400)

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Novice Dissector

Novice Dissector

Creature — Troll Warlock (3/3)

, Sacrifice another creature: Put a +1/+1 counter on target creature. Activate only as a sorcery.

3.5 /10
$0.02
Ornery Tumblewagg

Ornery Tumblewagg

Creature — Brushwagg Mount (2/2)

At the beginning of combat on your turn, put a +1/+1 counter on target creature.
Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

5.8 /10
$0.27
Phyrexian Broodlings

Phyrexian Broodlings

Creature — Phyrexian Minion (2/2)

, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings.

1.9 /10
$0.05
Poultrygeist

Poultrygeist

Creature — Bird Spirit (1/1)

Flying
Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.

10 /10
$0.18
Priest of the Blessed Graf

Priest of the Blessed Graf

Creature — Human Cleric (1/2)

At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.

6.8 /10
$0.23
Queen Marchesa

Queen Marchesa

Legendary Creature — Human Assassin (3/3)

Deathtouch, haste
When Queen Marchesa enters the battlefield, you become the monarch.
At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

9 /10
$0.09
Raffines Silencer

Raffine's Silencer

Creature — Human Assassin (1/1)

When Raffine's Silencer enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power.

4.8 /10
$0.04
Ravenous Gigamole

Ravenous Gigamole

Creature — Mole Horror (2/3)

When Ravenous Gigamole enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, put the top card of your library into your graveyard.)

3.6 /10
$0.03
Ravenous Harpy

Ravenous Harpy

Creature — Harpy (1/2)

Flying
, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy.

1.7 /10
$0.02
Repeat Offender

Repeat Offender

Creature — Human Assassin (2/1)

: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.)

1.8 /10
$0.01
Revel Ruiner

Revel Ruiner

Creature — Cephalid Rogue (3/1)

Menace (This creature can't be blocked except by two or more creatures.)
When Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

3.3 /10
$0.02
Revered Unicorn

Revered Unicorn

Creature — Unicorn (2/3)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.

2.8 /10
$0.30
Scavenger Drake

Scavenger Drake

Creature — Drake (1/1)

Flying
Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.

3.3 /10
$0.21
Scrounging Bandar

Scrounging Bandar

Creature — Cat Monkey (0/0)

Scrounging Bandar enters the battlefield with two +1/+1 counters on it.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.

7.6 /10
$0.02
Scurrilous Sentry

Scurrilous Sentry

Creature — Human Knight Rogue (2/3)

Menace
Whenever Scurrilous Sentry enters the battlefield or attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

0.7 /10
$0.20
Seekers Squire

Seekers' Squire

Creature — Human Scout (1/2)

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

3.4 /10
$0.05
Sengir Bats

Sengir Bats

Creature — Bat (1/2)

Flying
Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.

1.2 /10
$0.16
Skeleton Scavengers

Skeleton Scavengers

Creature — Skeleton (0/0)

Skeleton Scavengers enters the battlefield with a +1/+1 counter on it.
Pay for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.

3.4 /10
$0.44
Slaughter Specialist

Slaughter Specialist

Creature — Vampire Warrior (3/3)

When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.

8.6 /10
$0.43
Spinal Centipede

Spinal Centipede

Creature — Insect (3/2)

When Spinal Centipede dies, put a +1/+1 counter on target creature you control.

3.1 /10
$0.02
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