Creature — Human Soldier (2/4)
As long as you're standing, Standing Army has vigilance.
Creature — Dinosaur (2/3)
Vigilance
, : Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.
Creature — Human Rebel (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)
Creature — Human Cleric (2/3)
Vigilance
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.)
Creature — Human Soldier (3/2)
Vigilance (Attacking doesn't cause this creature to tap.)
When Steadfast Sentry dies, put a +1/+1 counter on target creature you control.
Creature — Human Warrior (2/2)
, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
Creature — Human Soldier (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)
Creature — Pegasus (2/3)
Flying
: Sunmane Pegasus gains vigilance and lifelink until end of turn.
Creature — Human Soldier (2/4)
When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance.
Legendary Creature — Human Soldier (3/3)
Vigilance
Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
Creature — Human (2/3)
, Collect evidence 2: Tenth District Hero becomes a Human Detective with base power and toughness 4/4 and gains vigilance.
, Collect evidence 4: If Tenth District Hero is a Detective, it becomes a legendary creature named Mileva, the Stalwart, it has base power and toughness 5/5, and it gains "Other creatures you control have indestructible."
Creature — Human Soldier (2/3)
Vigilance
Whenever Tenth District Veteran attacks, untap another target creature you control.
Enchantment — Saga // Enchantment Creature — Fox Monk (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Architect of Restoration
Vigilance
Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.
Creature — Human Soldier // Creature — Human Soldier (2/2)
Vigilance
Whenever another creature you control dies, you may transform Thraben Sentry.
Thraben Militia
Trample
Creature — Angel (2/2)
Flying, vigilance
Other nontoken creatures you control get +1/+1 and have vigilance.
Creature — Human Soldier (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Creature — Cat Beast (3/4)
Vigilance
Landfall — Whenever a land enters the battlefield under your control, exile target permanent card with mana value 3 or less from your graveyard.
When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.
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