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Cards similar to Pegasus Refuge (400)

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Harvestguard Alseids

Harvestguard Alseids

Enchantment Creature — Nymph (2/3)

Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.

4.9 /10
$0.05
Heart of Light

Heart of Light

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Prevent all damage that would be dealt to and dealt by enchanted creature.

1.9 /10
$0.16
Heliod the Radiant Dawn  Heliod the Warped Eclipse

Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

Legendary Enchantment Creature — God // Legendary Enchantmen (4/4)

When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.
: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ( can be paid with either or 2 life.)

Heliod, the Warped Eclipse

You may cast spells as though they had flash.
Spells you cast cost less to cast for each card your opponents have drawn this turn.

8.6 /10
$0.32
Hobble

Hobble

Enchantment — Aura

Enchant creature
When Hobble enters the battlefield, draw a card.
Enchanted creature can't attack.
Enchanted creature can't block if it's black.

2.9 /10
$0.22
Hold the Gates

Hold the Gates

Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

5.8 /10
$0.13
Holy Mantle

Holy Mantle

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has protection from creatures.

7.7 /10
$0.32
Hope Against Hope

Hope Against Hope

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
As long as enchanted creature is a Human, it has first strike.

4.1 /10
$0.06
Humility

Humility

Enchantment

All creatures lose all abilities and have base power and toughness 1/1.

6.9 /10
--
In the Trenches

In the Trenches

Enchantment

Creatures you control get +1/+1.
: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.

7 /10
$0.71
Inner Sanctum

Inner Sanctum

Enchantment

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Prevent all damage that would be dealt to creatures you control.

2.5 /10
$1.28
Ionas Blessing

Iona's Blessing

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.

4 /10
$0.06
Isolation Zone

Isolation Zone

Enchantment

When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)

2.4 /10
$0.02
Ixalans Binding

Ixalan's Binding

Enchantment

When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield.
Your opponents can't cast spells with the same name as the exiled card.

3.3 /10
$0.04
Journey to Oblivion

Journey to Oblivion

Enchantment

This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
When Journey to Oblivion enters the battlefield, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield.

5.1 /10
$0.02
Justice

Justice

Enchantment

At the beginning of your upkeep, sacrifice Justice unless you pay .
Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.

1.7 /10
$0.20
Karmic Justice

Karmic Justice

Enchantment

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

8.9 /10
$3.18
Kindly Ancestor  Ancestors Embrace

Kindly Ancestor // Ancestor's Embrace

Creature — Spirit // Enchantment — Aura (2/3)

Lifelink
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Ancestor's Embrace

Enchant creature
Enchanted creature has lifelink.
If Ancestor's Embrace would be put into a graveyard from anywhere, exile it instead.

4.7 /10
$0.02
Kismet

Kismet

Enchantment

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

6.9 /10
--
Knighthood

Knighthood

Enchantment

Creatures you control have first strike.

4.8 /10
$0.30
Lashknife Barrier

Lashknife Barrier

Enchantment

When Lashknife Barrier enters the battlefield, draw a card.
If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.

2.8 /10
$0.23
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